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The aim of this paper is to show that, it is with the introduction of VRCinema when a more precise immersive phase starts. For though, mainly a qualitative methodology has been applied, based on a content analysis of the main authors dealing with the history of the elements related to the immersive triangle cinema screens, formats and audiences, which have approached to a VRCinema definition.
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Stored only when both papers are in the corpus — 4 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.