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Understanding the failure to understand New Product Development failures: Mitigating the uncertainty associated with innovating new products by combining scenario planning and forecasting
16 references·0 citing·39 second hop
Understanding the failure to understand New Product Development failures: Mitigating the uncertainty associated with innovating new products by combining scenario planning and forecasting (2017)Understanding the failure to understand N…The Emergence of Probability (2006)The Emergence of ProbabilityModelling and forecasting the diffusion of innovation – A 25-year review (2006)Modelling and forecasting the…The origins and evolution of scenario techniques in long range business planning (2005)The origins and evolution of …Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model (2004)Games with Incomplete Informa…A New Product Growth for Model Consumer Durables (2004)A New Product Growth for Mode…Talk of the Network: A Complex Systems Look at the Underlying Process of Word-of-Mouth (2001)Talk of the Network: A Comple…Technological Regimes and Schumpeterian Patterns of Innovation (2000)Technological Regimes and Sch…Social network thresholds in the diffusion of innovations (1996)Social network thresholds in …Propagation of Uncertainty in Risk Assessments: The Need to Distinguish Between Uncertainty Due to Lack of Knowledge and Uncertainty Due to Variability (1994)Propagation of Uncertainty in…Increasing Returns and Path Dependence in the Economy (1994)Increasing Returns and Path D…An Evolutionary Theory of Economic Change. (1983)An Evolutionary Theory of Eco…A New Product Growth Model for Consumer Durables (1976)A New Product Growth Model fo…A New Product Growth for Model Consumer Durables (1969)A New Product Growth for Mode…Games with Incomplete Information Played by “Bayesian” Players Part II. Bayesian Equilibrium Points (1968)Games with Incomplete Informa…Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game (1968)Games with Incomplete Informa…Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model (1967)Games with Incomplete Informa…The Strength of Weak Ties (1973)Customer Satisfaction and Word of Mouth (1998)The Loyalty Effect (2001)The impact of online user reviews on hotel room sales (2008)The influence of user-generated content on traveler behavior: An empirical investigation on the effects of e-word-of-mouth to hotel online bookings (2010)A Thematic Exploration of Digital, Social Media, and Mobile Marketing: Research Evolution from 2000 to 2015 and an Agenda for Future Inquiry (2016)A Contribution to the Theory of Economic Growth (1956)The Economic Implications of Learning by Doing (1971)Network externalities, competition, and compatibility (1985)Increasing Returns, Path Dependence, and the Study of Politics (2000)Path dependence in historical sociology (2000)Special report on emissions scenarios (2000)Capitalism, Socialism and Democracy (1997)Technological regimes, catching-up and leapfrogging: findings from the Korean industries (2001)Evolutionary Theorizing in Economics (2002)The Theory of Economic Development (2003)Fifty Years of Empirical Studies of Innovative Activity and Performance (2010)Experts in uncertainty: opinion and subjective probability in science (1992)Thinking inside the box: A participatory, computer-assisted approach to scenario discovery (2009)A review of scenario planning (2012)Integrated Risk and Uncertainty Assessment of Climate Change Response Policies (2015)Diffusion of Innovations (1963)Using Online Conversations to Study Word-of-Mouth Communication (2004)Impact of Online Consumer Reviews on Sales: The Moderating Role of Product and Consumer Characteristics (2010)The Use of Partial Least Squares Structural Equation Modeling in Strategic Management Research: A Review of Past Practices and Recommendations for Future Applications (2012)Diffusion of Innovations 1 (2019)The Market for "Lemons": Quality Uncertainty and the Market Mechanism (1970)Job Market Signaling (1973)An experimental analysis of ultimatum bargaining (1982)Rationalist explanations for war (1995)The Grammar of Society (2005)Theory of games and economic behavior (2019)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)Dynamic capabilities and strategic management (1997)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)Electronic word-of-mouth in hospitality and tourism management (2007)What Makes Online Content Viral? (2011)Predation, reputation, and entry deterrence (1982)Putting Auction Theory to Work (2004)
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References

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  • 1968Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game1,059 cited
  • 1996Social network thresholds in the diffusion of innovations1,041 cited
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  • 1968Games with Incomplete Information Played by “Bayesian” Players Part II. Bayesian Equilibrium Points988 cited
  • 2006

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Modelling and forecasting the diffusion of innovation – A 25-year review
821 cited
  • 1994Propagation of Uncertainty in Risk Assessments: The Need to Distinguish Between Uncertainty Due to Lack of Knowledge and Uncertainty Due to Variability701 cited
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