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Cognitive control and reward/loss processing in Internet gaming disorder: Results from a comparison with recreational Internet game-users
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Cognitive control and reward/loss processing in Internet gaming disorder: Results from a comparison with recreational Internet game-users (2017)Cognitive control and reward/loss process…Internet addiction and problematic Internet use: A systematic review of clinical research (2016)Internet addiction and proble…Prevalence of internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM‐5 criteria in a state‐wide representative sample (2015)Prevalence of internet gaming…Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children’s and Adolescents’ Aggression, Mental Health, Prosocial Behavior, and Academic Performance (2015)Do Angry Birds Make for Angry…An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach (2014)An international consensus fo…A cognitive-behavioral model of Internet gaming disorder: Theoretical underpinnings and clinical implications (2014)A cognitive-behavioral model …Internet gaming disorder and the DSM ‐5 (2013)Internet gaming disorder and …Impaired inhibitory control in ‘internet addiction disorder’: A functional magnetic resonance imaging study (2012)Impaired inhibitory control i…Internet Gaming Addiction: A Systematic Review of Empirical Research (2011)Internet Gaming Addiction: A …Video-Gaming Among High School Students: Health Correlates, Gender Differences, and Problematic Gaming (2010)Video-Gaming Among High Schoo…Impulse inhibition in people with Internet addiction disorder: Electrophysiological evidence from a Go/NoGo study (2010)Impulse inhibition in people …A Psychometric Comparison of the Internet Addiction Test, the Internet-Related Problem Scale, and Self-Diagnosis (2010)A Psychometric Comparison of …The Role of Context in Online Gaming Excess and Addiction: Some Case Study Evidence (2009)The Role of Context in Online…The Psychometric Properties of the Internet Addiction Test (2004)The Psychometric Properties o…An fMRI Stroop Task Study of Ventromedial Prefrontal Cortical Function in Pathological Gamblers (2003)An fMRI Stroop Task Study of …The Mini International Neuropsychiatric Interview (MINI). A short diagnostic structured interview: reliability and validity according to the CIDI (1997)The Mini International Neurop…An Inventory for Measuring Depression (1961)An Inventory for Measuring De…Internet Addiction: The Emergence of a New Clinical Disorder (1998)The Comorbid Psychiatric Symptoms of Internet Addiction: Attention Deficit and Hyperactivity Disorder (ADHD), Depression, Social Phobia, and Hostility (2007)Internet Addiction (2008)Internet Addiction or Excessive Internet Use (2010)Diagnostic and Statistical Manual of Mental Disorders (2013)Psychiatric features of individuals with problematic internet use (2000)Prevalence of pathological internet use among adolescents in E urope: demographic and social factors (2012)Internet gaming addiction: current perspectives (2013)Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates (2014)The Conceptualisation and Measurement of DSM-5 Internet Gaming Disorder: The Development of the IGD-20 Test (2014)Issues for DSM-V: Internet Addiction (2008)Diagnostic and Statistical Manual of Mental Disorders (2012)Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention (2017)Online-specific fear of missing out and Internet-use expectancies contribute to symptoms of Internet-communication disorder (2017)The prevalence and possible risk factors of internet gaming disorder among adolescents and young adults: Systematic reviews and meta-analyses (2022)Society and the Adolescent Self-Image (1965)The Satisfaction With Life Scale (1985)Internet use and Problematic Internet Use: a systematic review of longitudinal research trends in adolescence and emergent adulthood (2016)The Social Media Disorder Scale (2016)Internet gaming disorder in children and adolescents: a systematic review (2018)The Structured Clinical Interview for DSM-III-R (SCID) (1992)The validity of the Mini International Neuropsychiatric Interview (MINI) according to the SCID-P and its reliability (1997)Computer-based psychological treatments for depression: A systematic review and meta-analysis (2012)The Long-Term Health Consequences of Child Physical Abuse, Emotional Abuse, and Neglect: A Systematic Review and Meta-Analysis (2012)Accuracy of Patient Health Questionnaire-9 (PHQ-9) for screening to detect major depression: individual participant data meta-analysis (2019)Development and Validation of a Game Addiction Scale for Adolescents (2009)Diagnostic and Statistical Manual of Mental Disorders (2013)The Internet Gaming Disorder Scale. (2015)Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder: A systematic review of the literature (2017)Pathological Video-Game Use Among Youth Ages 8 to 18 (2009)Relationships between Severity of Internet Gaming Disorder, Severity of Problematic Social Media Use, Sleep Quality and Psychological Distress (2020)Systematic review and meta-analysis of epidemiology of internet addiction (2020)The file drawer problem and tolerance for null results. (1979)False-Positive Psychology (2011)Methods of Meta-Analysis: Correcting Error and Bias in Research Findings (2015)Metaanalysis of the relationship between violent video game play and physical aggression over time (2018)Association Between Screen Media Use and Academic Performance Among Children and Adolescents (2019)The associations between screen time and mental health in adolescents: a systematic review (2023)A RATING SCALE FOR DEPRESSION (1960)Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (2016)Neurobiological Correlates in Internet Gaming Disorder: A Systematic Literature Review (2018)Social Connectedness, Excessive Screen Time During COVID-19 and Mental Health: A Review of Current Evidence (2021)The CES-D Scale (1977)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)The PHQ-9 (2001)
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  • 2010Video-Gaming Among High School Students: Health Correlates, Gender Differences, and Problematic Gaming

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372 cited
  • 2010A Psychometric Comparison of the Internet Addiction Test, the Internet-Related Problem Scale, and Self-Diagnosis298 cited
  • 2010Impulse inhibition in people with Internet addiction disorder: Electrophysiological evidence from a Go/NoGo study296 cited
  • 2012Impaired inhibitory control in ‘internet addiction disorder’: A functional magnetic resonance imaging study289 cited
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