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Digital Visual Effects in Cinema: The Seduction of Reality
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Cited by

  • 2016Parallax Effects: Epistemology, Affect and Digital 3D Cinema30 cited
  • 2019Drones over Pompeii: cinematic perspectives on antiquity in the digital era26 cited
  • 2014Never Quite the Right Size: Scaling the Digital in CG Cinema23 cited
  • 2017From Posthuman to Postcinema: Crises of Subjecthood and Representation in Her22 cited
  • 2014Blood Splats and Bodily Collapse: Reported Realism and the Perception of Violence in Combat Films and Video Games15 cited
  • 2015Color Theory and Social Structure in the Films of Wes Anderson12 cited
  • 2018“It's a Fake!”: Early and Late Incredulous Viewers, Trick Effects, and CGI8 cited
  • 2014The Multilocal Self: Performance Capture, Remote Surgery, and Persistent Materiality8 cited
  • 2015‘There never really is a stereoscopic image’: a closer look at 3-D media7 cited
  • 2018Layered Encounters: Mainstream Cinema and the Disaggregate Digital Composite7 cited
  • 2015Variation within Stability: Digital 3D and Film Style5 cited
  • 2021Dotknięcie filmu. Techniczne uwarunkowania obecności filmu w muzeum1 cited

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