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Selecting apps for people with mild dementia: Identifying user requirements for apps enabling meaningful activities and self-management
16 references·7 citing·51 second hop
Selecting apps for people with mild dementia: Identifying user requirements for apps enabling meaningful activities and self-management (2017)Selecting apps for people with mild demen…Does familiarity affect the enjoyment of touchscreen games for people with dementia? 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References

  • 2008Basics of Qualitative Research (3rd ed.): Techniques and Procedures for Developing Grounded Theory12,155 cited
  • 2004Focus-group interview and data analysis2,027 cited
  • 2015A nuanced understanding of Internet use and non-use among the elderly404 cited
  • 2008Errorless Learning in the Rehabilitation of Memory Impairment: A Critical Review292 cited
  • 2010Using a touch screen computer to support relationships between people with dementia and caregivers239 cited
  • 2012Design Principles to Accommodate Older Adults232 cited
  • 2005Research-derived web design guidelines for older people207 cited
  • 2013Involving people with dementia in the development of supportive IT applications: A systematic review165 cited
  • 2012Usability of Tablet Computers by People with Early-Stage Dementia100 cited
  • 2014Human Centred Design Considerations for Connected Health Devices for the Older Adult91 cited
  • 2008An interactive tool to promote musical creativity in people with dementia87 cited
  • 2013Mobile app development and usability research to help dementia and Alzheimer patients84 cited
  • 2012Engaging Older Adults with Dementia in Creative Occupations Using Artificially Intelligent Assistive Technology70 cited
  • 2016Does familiarity affect the enjoyment of touchscreen games for people with dementia?

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58 cited
  • 2012New forms of information and communication technology (ICT) and the potential to facilitate social and leisure activity for people living with dementia45 cited
  • 2014Elders Using Smartphones – A Set of Research Based Heuristic Guidelines for Designers37 cited
  • Cited by

    • 2020The impact of serious games with humanoid robots on mild cognitive impairment older adults98 cited
    • 2019Designing the ReACT App to Support Self-Management of People with Dementia: An Iterative User-Involving Process32 cited
    • 2022Mobile Phone Use by People with Mild to Moderate Dementia: Uncovering Challenges and Identifying Opportunities23 cited
    • 2020Randomized controlled feasibility study of FindMyApps: first evaluation of a tablet-based intervention to promote self-management and meaningful activities in people with mild dementia19 cited
    • 2021Working towards inclusion: Creating technology for and with people living with mild cognitive impairment or dementia who are employed18 cited
    • 2023FindMyApps compared with usual tablet use to promote social health of community-dwelling people with mild dementia and their informal caregivers: a randomised controlled trial17 cited
    • 2024Mobile Phones as Assistive Technologies: Gaps and Opportunities2 cited