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TEACHER ROLES AND POSITIONINGS IN RELATION TO EDUCATIONAL GAMES
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TEACHER ROLES AND POSITIONINGS IN RELATION TO EDUCATIONAL GAMES (2011)TEACHER ROLES AND POSITIONINGS IN RELATIO…Knowledge and planning among teachers integrating digital game-based learning into elementary school classrooms (2023)Knowledge and planning among …Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames (2018)Zombies and ethical theories:…Integration of Digital Games in Learning and E-learning Environments: Connecting Experiences and Context (2015)Integration of Digital Games …Supporting Teachers in the Process of Adoption of Game Based Learning Pedagogy (2013)Supporting Teachers in the Pr…Game-Based Teaching (2013)Game-Based TeachingHomo Ludens: A Study of the Play-Element in Culture. (1951)The reflective practitioner: How professionals think in action (1984)The Culture of Education (1996)What video games have to teach us about learning and literacy (2003)What Video Games Have to Teach Us about Learning and Literacy (2004)The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (2012)Design Case: Implementing Gamification with ARCS to Engage Digital Natives (2019)Volcanoes in video games: the portrayal of volcanoes in commercial off-the-shelf (COTS) video games and their learning potential (2021)Building a Digital Educational Escape Room Using an Online Design-Thinking Process (2023)Games, Motivation, and Learning: A Research and Practice Model (2002)Factors affecting teachers' adoption of educational computer games: A case study (2009)Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education (2012)The Dialogic Imagination: Four Essays (1982)Case Study Research: Design and Methods (1984)Using thematic analysis in psychology (2006)Naturalistic inquiry (1985)Those Who Understand: Knowledge Growth in Teaching (1986)The New Meaning of Educational Change (2001)
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  • 2013Game-Based Teaching28 cited
  • 2015Integration of Digital Games in Learning and E-learning Environments: Connecting Experiences and Context25 cited
  • 2013Supporting Teachers in the Process of Adoption of Game Based Learning Pedagogy23 cited
  • 2023Knowledge and planning among teachers integrating digital game-based learning into elementary school classrooms22 cited
  • 2018Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames21 cited

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