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Models of ICT Innovation. A Focus on the Cinema Sector
12 references·1 citing·44 second hop
Models of ICT Innovation. A Focus on the Cinema Sector (2015)Models of ICT Innovation. A Focus on the …The Wealth of Networks (2017)The Wealth of NetworksBangalore vs. Bollywood: Connectivity and Catch-up in Emerging Market Economies (2016)Bangalore vs. Bollywood: Conn…Creative industries : a new pathway (2014)Creative industries : a new p…How Music Works (2012)How Music WorksNext Gen: transforming the UK into the world’s leading talent hub for the video games and visual effects industries (2011)Next Gen: transforming the UK…Keeping the market at bay: exploring the loci of innovation in the cultural industries (2010)Keeping the market at bay: ex…Culture of innovation: An economic analysis of innovation in arts and cultural organisations (2010)Culture of innovation: An eco…Creative supply-chain linkages and innovation: Do the creative industries stimulate business innovation in the wider economy? (2009)Creative supply-chain linkage…Creative industries in the netherlands: structure, development, innovativeness and effects on urban growth (2008)Creative industries in the ne…Open Innovation: The New Imperative for Creating and Profiting from Technology (2003)Open Innovation: The New Impe…Economies of Signs and Space. (1994)Economies of Signs and Space.The third wave: democratization in the late twentieth century (1992)The third wave: democratizati…Music as Labour (2022)Music as LabourGifts and Exchanges (1982)Governing the Commons: The Evolution of Institutions for Collective Action (1992)Free culture: how big media uses technology and the law to lock down culture and control creativity (2004)The politics of ‘platforms’ (2010)Big other: Surveillance Capitalism and the Prospects of an Information Civilization (2015)Filter Bubbles, Echo Chambers, and Online News Consumption (2016)The Social Life of Things (1986)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)How and where the R&D takes place in creative industries? Digital investment strategies of the book publishing sector (2015)Developing a regional economy through creative industries: innovation capacity in a regional Australian city (2017)Unveiling the subject behind diversity: Exploring the micro-politics of representation in ethnic minority creatives’ identity work (2017)The Competitive Advantage of Nations (1990)The Competitive Advantage of Nations (1991)Explaining factors affecting individual innovation: The case of producer group members in Thailand (2010)The importance of creative industry agglomerations in explaining the wealth of European Regions (2012)Creative entrepreneurs’ creativity, opportunity recognition, and career success: Is resource availability a double-edged sword? (2020)The Strength of Weak Ties (1973)The Commitment-Trust Theory of Relationship Marketing (1994)Econometric Analysis of Cross Section and Panel Data (2001)Creativity and regional innovation: Evidence from EU regions (2014)The influence of supply chain on the innovation process: a systematic literature review (2016)Do low-skilled workers gain from high-tech employment growth? High-technology multipliers, employment and wages in Britain (2019)Creative industries: contracts between art and commerce (2000)Economics and Culture (2000)Reinventing Your Business Model (2008)Social innovation, an answer to contemporary societal challenges? Locating the concept in theory and practice (2013)Art, science and organisational interactions: Exploring the value of artist residencies on campus (2017)The Altamira controversy: Assessing the economic impact of a world heritage site for planning and tourism management (2017)Taking Preferences Seriously: A Liberal Theory of International Politics (1997)Economic Origins of Dictatorship and Democracy (2005)Modernization, cultural change, and democracy the human development sequence (2005)The death of the social? Re-figuring the territory of government (1996)The teacher's soul and the terrors of performativity (2003)In the Social Factory? (2008)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)Business Model Innovation: Opportunities and Barriers (2009)The Business Model: Recent Developments and Future Research (2011)Interrogating Creative Theory and Creative Work: Inside the Games Studio (2015)The new middlemen of the digital age: the case of cinema (2015)The local, the global and the industry common: the case of the video game industry (2018)Supply and demand chain management: the effect of adding services to product offerings (2013)Beyond Financing: Crowdfunding as an Informational Mechanism (2016)Sound: Resonance as Rhetorical (2018)
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References

  • 2003Open Innovation: The New Imperative for Creating and Profiting from Technology9,367 cited
  • 1992The third wave: democratization in the late twentieth century7,983 cited
  • 2017The Wealth of Networks3,683 cited
  • 1994Economies of Signs and Space.3,364 cited
  • 2009Creative supply-chain linkages and innovation: Do the creative industries stimulate business innovation in the wider economy?136 cited
  • 2008Creative industries in the netherlands: structure, development, innovativeness and effects on urban growth136 cited
  • 2012How Music Works73 cited
  • 2010Culture of innovation: An economic analysis of innovation in arts and cultural organisations67 cited
  • 2011Next Gen: transforming the UK into the world’s leading talent hub for the video games and visual effects industries60 cited
  • 2010Keeping the market at bay: exploring the loci of innovation in the cultural industries49 cited
  • 2014Creative industries : a new pathway26 cited
  • 2016Bangalore vs. Bollywood: Connectivity and Catch-up in Emerging Market Economies14 cited

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  • 2022Music as Labour4 cited

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