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VR usability from elderly cohorts: Preparatory challenges in overcoming technology rejection
8 references·5 citing·46 second hop
VR usability from elderly cohorts: Preparatory challenges in overcoming technology rejection (2017)VR usability from elderly cohorts: Prepar…How theory is used and articulated in qualitative research: Development of a new typology (2014)How theory is used and articu…Factors influencing acceptance of technology for aging in place: A systematic review (2014)Factors influencing acceptanc…Evaluation of user acceptance of mixed reality technology (2011)Evaluation of user acceptance…Controlling Memory Impairment in Elderly Adults Using Virtual Reality Memory Training: A Randomized Controlled Pilot Study (2009)Controlling Memory Impairment…On Some Aspects of Improving Mobile Applications for the Elderly (2007)On Some Aspects of Improving …Designing for Older Adults: Principles and Creative Human Factors Approaches (2004)Designing for Older Adults: P…Designing for Older Adults (2004)Designing for Older AdultsSample size in qualitative research (1995)Sample size in qualitative re…Unraveling the Barriers Contributing to the Seniors Travelers’ Non-adoption Intention of Virtual Reality (2024)Unraveling the Barriers Contr…Construction of a Tangible VR-Based Interactive System for Intergenerational Learning (2022)Construction of a Tangible VR…Virtual reality for older users: a systematic literature review (2019)Virtual reality for older use…Virtual Reality and Older Hands (2019)Virtual Reality and Older Han…Technologieakzeptanz von virtuellen Lern- und Arbeitsumgebungen in technischen Domänen (2018)Technologieakzeptanz von virt…Cognitive Load During Problem Solving: Effects on Learning (1988)Older adults' motivated choice for technological innovation: Evidence for benefit-driven selectivity. 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Evidence from a Randomized Controlled Trial (2017)Impact of Virtual Reality (VR) Experience on Older Adults’ Well-Being (2018)Digital game design for elderly users (2007)Desenvolvimento humano (2012)Design recommendations for the development of virtual reality focusing on the elderly (2019)Talking ‘bout my Generation … or not? (2023)Aging in the Digital Age : Public Beliefs About the Potential of Virtual Reality (VR) for the Aging Population (2024)Accessibility (2004)Aging and Information Technology Use (2009)Gerontechnology acceptance by elderly Hong Kong Chinese: a senior technology acceptance model (STAM) (2014)Survey research methods (2014)Make it delightful: Customers' experience, satisfaction and loyalty in Malaysian theme parks (2016)From Intervention to Co-constitution: New Directions in Theorizing about Aging and Technology (2018)Technology Adoption by Older Adults: Findings From the PRISM Trial (2018)
this work references cited by second hop

References

  • 1995Sample size in qualitative research4,366 cited
  • 2014Factors influencing acceptance of technology for aging in place: A systematic review1,203 cited
  • 2004Designing for Older Adults775 cited
  • 2004Designing for Older Adults: Principles and Creative Human Factors Approaches388 cited
  • 2009Controlling Memory Impairment in Elderly Adults Using Virtual Reality Memory Training: A Randomized Controlled Pilot Study318 cited
  • 2007On Some Aspects of Improving Mobile Applications for the Elderly196 cited
  • 2014How theory is used and articulated in qualitative research: Development of a new typology184 cited
  • 2011Evaluation of user acceptance of mixed reality technology168 cited

Cited by

  • 2019Virtual reality for older users: a systematic literature review35 cited
  • 2019Virtual Reality and Older Hands17 cited
  • 2022Construction of a Tangible VR-Based Interactive System for Intergenerational Learning11 cited
  • 2018Technologieakzeptanz von virtuellen Lern- und Arbeitsumgebungen in technischen Domänen6 cited
  • 2024Unraveling the Barriers Contributing to the Seniors Travelers’ Non-adoption Intention of Virtual Reality5 cited

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