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The Use of Vocabulary-Games in Improving Children’s Vocabulary in English Language Learning
3 references·0 citing·9 second hop
The Use of Vocabulary-Games in Improving Children’s Vocabulary in English Language Learning (2016)The Use of Vocabulary-Games in Improving …English for primary teachers: a handbook of activities and classroom language (2000)English for primary teachers:…The Use of Games for Vocabulary Presentation and Revision. (1998)The Use of Games for Vocabula…Foreign Language Classroom Anxiety (1986)Foreign Language Classroom An…The Subtle Effects of Language Anxiety on Cognitive Processing in the Second Language (1994)Conceptualizing Willingness to Communicate in a L2: A Situational Model of L2 Confidence and Affiliation (1998)The two faces of Janus? Anxiety and enjoyment in the foreign language classroom (2014)The Effects of Using Games on English Vocabulary Learning (2015)The importance of using games in EFL classrooms (2016)The Effect of Gamification Activities on Students' Academic Achievements in Social Studies Course, Attitudes towards the Course and Cooperative Learning Skills (2019)First language and target language in the foreign language classroom (2009)Teacher-researchers in action (2015)Teaching L2 pragmatics to young learners (2022)
this work references cited by second hop

References

  • 1986Foreign Language Classroom Anxiety6,385 cited
  • 1998The Use of Games for Vocabulary Presentation and Revision.150 cited
  • 2000English for primary teachers: a handbook of activities and classroom language70 cited

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