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Is Sexual Objectification and Victimization of Females in Video Games Associated With Victim Blaming or Victim Empathy?
16 references·2 citing·49 second hop
Is Sexual Objectification and Victimization of Females in Video Games Associated With Victim Blaming or Victim Empathy? (2018)Is Sexual Objectification and Victimizati…Examining the Relationship Between Male Rape Myth Acceptance, Female Rape Myth Acceptance, Victim Blame, Homophobia, Gender Roles, and Ambivalent Sexism (2012)Examining the Relationship Be…Longitudinal effects of media violence on aggression and empathy among German adolescents (2010)Longitudinal effects of media…The virtual census: representations of gender, race and age in video games (2009)The virtual census: represent…The Effects of the Sexualization of Female Video Game Characters on Gender Stereotyping and Female Self-Concept (2009)The Effects of the Sexualizat…Sexual Priming, Gender Stereotyping, and Likelihood to Sexually Harass: Examining the Cognitive Effects of Playing a Sexually-Explicit Video Game (2009)Sexual Priming, Gender Stereo…Self-regulatory failure and intimate partner violence perpetration. (2009)Self-regulatory failure and i…Keeping Abreast of Hypersexuality: A Video Game Character Content Analysis (2009)Keeping Abreast of Hypersexua…Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment (2008)Effects of exposure to sex-st…The Lara Phenomenon: Powerful Female Characters in Video Games (2007)The Lara Phenomenon: Powerful…Violence, Sex, Race, and Age in Popular Video Games: A Content Analysis. (2005)Violence, Sex, Race, and Age …Content and Ratings of Teen-Rated Video Games (2004)Content and Ratings of Teen-R…Character strengths and virtues: a handbook and classification (2004)Character strengths and virtu…Shirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games (2002)Shirts vs. Skins: Clothing as…Rape Myth Acceptance: Exploration of Its Structure and Its Measurement Using theIllinois Rape Myth Acceptance Scale (1999)Rape Myth Acceptance: Explora…An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior (1998)An Examination of Violence an…Rape Myths (1994)Rape MythsSexual Violence in Virtual Reality (2023)Sexual Violence in Virtual Re…Sexualised video games, sexist attitudes and empathy towards victims of rape: Correlational evidence for a relationship is minimal in an online study (2020)Sexualised video games, sexis…Self-efficacy: Toward a unifying theory of behavioral change. 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this work references cited by second hop

References

  • 2004Character strengths and virtues: a handbook and classification5,158 cited
  • 1994Rape Myths1,160 cited
  • 1999Rape Myth Acceptance: Exploration of Its Structure and Its Measurement Using theIllinois Rape Myth Acceptance Scale1,114 cited
  • 2009The virtual census: representations of gender, race and age in video games560 cited
  • 1998An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior504 cited
  • 2009Self-regulatory failure and intimate partner violence perpetration.466 cited
  • 2009Keeping Abreast of Hypersexuality: A Video Game Character Content Analysis348 cited
  • 2002Shirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games297 cited
  • 2009The Effects of the Sexualization of Female Video Game Characters on Gender Stereotyping and Female Self-Concept252 cited
  • 2007The Lara Phenomenon: Powerful Female Characters in Video Games220 cited
  • 2012Examining the Relationship Between Male Rape Myth Acceptance, Female Rape Myth Acceptance, Victim Blame, Homophobia, Gender Roles, and Ambivalent Sexism199 cited
  • 2004Content and Ratings of Teen-Rated Video Games198 cited
  • 2008Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment185 cited
  • 2010Longitudinal effects of media violence on aggression and empathy among German adolescents

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173 cited
  • 2005Violence, Sex, Race, and Age in Popular Video Games: A Content Analysis.143 cited
  • 2009Sexual Priming, Gender Stereotyping, and Likelihood to Sexually Harass: Examining the Cognitive Effects of Playing a Sexually-Explicit Video Game125 cited
  • Cited by

    • 2023Sexual Violence in Virtual Reality17 cited
    • 2020Sexualised video games, sexist attitudes and empathy towards victims of rape: Correlational evidence for a relationship is minimal in an online study14 cited