SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Incentive-Based Pricing for Network Games with Complete and Incomplete Information
8 references·1 citing·37 second hop
Incentive-Based Pricing for Network Games with Complete and Incomplete Information (2007)Incentive-Based Pricing for Network Games…Competititon and Efficiency in Congested Markets (2007)Competititon and Efficiency i…Social welfare of selfish agents: motivating efficiency for divisible resources (2004)Social welfare of selfish age…Nonlinear Pricing of Information Goods (2004)Nonlinear Pricing of Informat…Efficiency Loss in a Network Resource Allocation Game (2004)Efficiency Loss in a Network …Differentiated Internet pricing using a hierarchical network game model (2004)Differentiated Internet prici…A Stackelberg Network Game with a Large Number of Followers (2002)A Stackelberg Network Game wi…Dynamic Noncooperative Game Theory, 2nd Edition (1998)Dynamic Noncooperative Game T…Dynamic Noncooperative Game Theory (1982)Dynamic Noncooperative Game T…Stackelberg and Inverse Stackelberg Road Pricing Games: State of the Art and Future Research (2014)Stackelberg and Inverse Stack…Competitive routing in multiuser communication networks (1993)Large deviations, the shape of the loss curve, and economies of scale in large multiplexers (1995)Optimal Nonlinear Pricing for a Monopolistic Network Service Provider with Complete and Incomplete Information (2007)Network Games: Theory, Models, and Dynamics (2011)Stochastic Stackelberg differential reinsurance games under time-inconsistent mean–variance framework (2019)Nash Equilibrium and Decentralized Negotiation in Auctioning Divisible Resources (2003)Communication Requirements of VCG-Like Mechanisms in Convex Environments (2006)Efficient signal proportional allocation (ESPA) mechanisms: decentralized social welfare maximization for divisible resources (2006)Nash equilibrium design and optimization (2009)Monopoly with Incomplete Information (1984)Quality and Competition (1998)Bundling Information Goods: Pricing, Profits, and Efficiency (1999)Comparison of Software Quality Under Perpetual Licensing and Software as a Service (2007)Software as a Service: Implications for Investment in Software Development (2007)Information Goods vs. Industrial Goods: Cost Structure and Competition (2011)Architecting noncooperative networks (1995)Achieving network optima using Stackelberg routing strategies (1997)Competition of wireless providers for atomic users: Equilibrium and social optimality (2009)The Economics of Welfare (1933)Existence and Uniqueness of Equilibrium Points for Concave N-Person Games (1965)The Theory of Industrial Organization (1988)A network pricing game for selfish traffic (2005)A network pricing game for selfish traffic (2007)Investment and Market Structure in Industries with Congestion (2010)Potential Games (1996)Worst-Case Equilibria (1999)The Price of Stability for Network Design with Fair Cost Allocation (2004)The Price of Stability for Network Design with Fair Cost Allocation (2008)The Price of Fairness (2011)The Theory of Incentives: The Principal-Agent Model (2001)The Theory of Incentives (2002)The Voracity Effect (1999)Large population stochastic dynamic games: closed-loop McKean-Vlasov systems and the Nash certainty equivalence principle (2006)Coalitional game theory for communication networks (2009)Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness (2011)Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness (2011)Mean Field Games and systemic risk (2015)
this work references cited by second hop

References

  • 1982Dynamic Noncooperative Game Theory4,057 cited
  • 1998Dynamic Noncooperative Game Theory, 2nd Edition1,185 cited
  • 2004Efficiency Loss in a Network Resource Allocation Game537 cited
  • 2004Nonlinear Pricing of Information Goods375 cited
  • 2002A Stackelberg Network Game with a Large Number of Followers135 cited
  • 2007Competititon and Efficiency in Congested Markets86 cited
  • 2004Social welfare of selfish agents: motivating efficiency for divisible resources75 cited
  • 2004Differentiated Internet pricing using a hierarchical network game model48 cited

Cited by

  • 2014Stackelberg and Inverse Stackelberg Road Pricing Games: State of the Art and Future Research4 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work