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Task Engagement as Personalization Feedback for Socially-Assistive Robots and Cognitive Training
11 references·0 citing·51 second hop
Task Engagement as Personalization Feedback for Socially-Assistive Robots and Cognitive Training (2018)Task Engagement as Personalization Feedba…Affective Personalization of a Social Robot Tutor for Children’s Second Language Skills (2016)Affective Personalization of …Evaluating Player Task Engagement and Arousal Using Electroencephalography (2015)Evaluating Player Task Engage…Automatic Detection of Learning-Centered Affective States in the Wild (2015)Automatic Detection of Learni…Affect and Engagement in Game-BasedLearning Environments (2013)Affect and Engagement in Game…Pay attention! (2012)Pay attention!User—robot personality matching and assistive robot behavior adaptation for post-stroke rehabilitation therapy (2008)User—robot personality matchi…Boredom, engagement and anxiety as indicators for adaptation to difficulty in games (2008)Boredom, engagement and anxie…Socially assistive robotics for post-stroke rehabilitation (2007)Socially assistive robotics f…Affective Computing (1997)Affective ComputingBiocybernetic system evaluates indices of operator engagement in automated task (1995)Biocybernetic system evaluate…The 2 Sigma Problem: The Search for Methods of Group Instruction as Effective as One-to-One Tutoring (1984)The 2 Sigma Problem: The Sear…Flow: the psychology of optimal experience (1990)Emotion recognition in human-computer interaction (2001)A review of the use of psychophysiological methods in game research (2011)Valence, arousal and dominance in the EEG during game play (2012)Dynamic difficulty using brain metrics of workload (2014)The relationships among teacher immediacy behaviors, student motivation, and learning (1990)Effectiveness of computer-based instruction: An updated analysis (1991)An effective metacognitive strategy: learning by doing and explaining with a computer-based Cognitive Tutor (2002)The Robot Who Tried Too Hard (2015)Should we welcome robot teachers? 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References

  • 1997Affective Computing7,373 cited
  • 1984The 2 Sigma Problem: The Search for Methods of Group Instruction as Effective as One-to-One Tutoring2,729 cited
  • 1995Biocybernetic system evaluates indices of operator engagement in automated task666 cited
  • 2008User—robot personality matching and assistive robot behavior adaptation for post-stroke rehabilitation therapy402 cited
  • 2016Affective Personalization of a Social Robot Tutor for Children’s Second Language Skills321 cited
  • 2012Pay attention!304 cited
  • 2007Socially assistive robotics for post-stroke rehabilitation276 cited
  • 2008Boredom, engagement and anxiety as indicators for adaptation to difficulty in games233 cited
  • 2013Affect and Engagement in Game-BasedLearning Environments203 cited
  • 2015Automatic Detection of Learning-Centered Affective States in the Wild178 cited
  • 2015Evaluating Player Task Engagement and Arousal Using Electroencephalography121 cited

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