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El Aprendizaje Afectivo y la Gamificación en Escenarios de Educación Virtual
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El Aprendizaje Afectivo y la Gamificación en Escenarios de Educación Virtual (2018)El Aprendizaje Afectivo y la Gamificación…Students' preference for the use of gamification in virtual learning environments (2021)Students' preference for the …Gamificación y aprendizaje autorregulado (2020)Gamificación y aprendizaje au…Applying self-regulated learning microanalysis to study musicians’ practice (2017)Competencias Pedagógicas que Caracterizan a un Docente Universitario de Excelencia: Un Estudio de Caso que Incorpora la Perspectiva de Docentes y Estudiantes (2017)Gamificación en educación: una panorámica sobre el estado de la cuestión (2018)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives (1999)Gamification in higher education: A review of the literature (2022)
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  • 2021Students' preference for the use of gamification in virtual learning environments48 cited
  • 2020Gamificación y aprendizaje autorregulado43 cited

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