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Serious games as a catalyst for boundary crossing, collaboration and knowledge co-creation in a watershed governance context
16 references·12 citing·40 second hop
Serious games as a catalyst for boundary crossing, collaboration and knowledge co-creation in a watershed governance context (2018)Serious games as a catalyst for boundary …An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games (2015)An update to the systematic l…A systematic literature review of empirical evidence on computer games and serious games (2012)A systematic literature revie…The political power of social media: Technology, the public sphere, and political change (2011)The political power of social…Boundary Crossing and Boundary Objects (2011)Boundary Crossing and Boundar…Development and Distortion of Malaysian Public- Private Partnerships: Patronage, Privatised Profits and Pitfalls DOI: 10.1111/j.1467- 8500.2009.00655.x (2010)Development and Distortion of…Perspective—Tacit Knowledge and Knowledge Conversion: Controversy and Advancement in Organizational Knowledge Creation Theory (2009)Perspective—Tacit Knowledge a…A Pragmatic View of Knowledge and Boundaries: Boundary Objects in New Product Development (2002)A Pragmatic View of Knowledge…Review : Knowledge Management and Knowledge Management Systems: Conceptual Foundations And Research Issues1,2 (2001)Review : Knowledge Management…The Concept of “Ba”: Building a Foundation for Knowledge Creation (1998)The Concept of “Ba”: Building…The Knowledge-creating company: How Japanese companies create the dynamics of innovation (1997)The Knowledge-creating compan…The knowledge-creating company: How Japanese companies create the dynamics of innovation (1996)The knowledge-creating compan…Interaction Analysis: Foundations and Practice (1995)Interaction Analysis: Foundat…A Dynamic Theory of Organizational Knowledge Creation (1994)A Dynamic Theory of Organizat…Studies in Ethnomethodology. (1968)Studies in Ethnomethodology.Studies in Ethnomethodology (1968)Studies in EthnomethodologyThe Logic of Tacit Inference (1966)The Logic of Tacit InferenceUsing games for social learning to promote self-governance (2023)Using games for social learni…Systems Thinking, Mapping and Change in Food and Agriculture (2023)Systems Thinking, Mapping and…Exploring the role of boundary work in a social-ecological synthesis initiative (2023)Exploring the role of boundar…Basis for fulfilling responsibilities, behavior, and professionalism of government agencies and effectiveness in public–public collaboration for food safety risk management (2023)Basis for fulfilling responsi…Evolutionary Study of Watershed Governance Research: A Bibliometric Analysis (2021)Evolutionary Study of Watersh…Evaluating the Effectiveness of an Augmented Reality Game Promoting Environmental Action (2021)Evaluating the Effectiveness …The Virtual River Game: Gaming using models to collaboratively explore river management complexity (2020)The Virtual River Game: Gamin…Collaborative Governance in the Rideau Canal: Barriers and Opportunities (2020)Collaborative Governance in t…Towards a Rubric for Stimulating and Evaluating Sustainable Learning (2019)Towards a Rubric for Stimulat…Towards a Framework for Designing and Assessing Game-Based Approaches for Sustainable Water Governance (2019)Towards a Framework for Desig…Obstacles and levers of interdisciplinary collaborative work. The case of ALLIBEAS. (2019)Obstacles and levers of inter…Socio-Psychological Perspectives on the Potential for Serious Games to Promote Transcendental Values in IWRM Decision-Making (2018)Socio-Psychological Perspecti…“Sticky Information” and the Locus of Problem Solving: Implications for Innovation (1994)Knowledge Management: An Organizational Capabilities Perspective (2001)Absorptive Capacity: A Review, Reconceptualization, and Extension (2002)Situated Learning: Legitimate Peripheral Participation. (1994)Motivation, Knowledge Transfer, and Organizational Forms (2000)Behavioral Intention Formation in Knowledge Sharing: Examining the Roles of Extrinsic Motivators, Social-Psychological Forces, and Organizational Climate1 (2005)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)Firm Resources and Sustained Competitive Advantage (1991)Analyzing the Past to Prepare for the Future: Writing a Literature Review (2002)Firm resources and sustained competitive advantage (2004)Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories (2006)Knowledge sharing: A review and directions for future research (2009)How To Do Things With Words (1975)Exploring internal stickiness: Impediments to the transfer of best practice within the firm (1996)Toward a knowledge‐based theory of the firm (1996)The Knowledge-Creating Company (1998)Metaphors We Live By (2003)Situated Learning (1991)Dynamic capabilities and strategic management (1997)Communities of practice learning, meaning, and identity (1999)Transferring, Translating, and Transforming: An Integrative Framework for Managing Knowledge Across Boundaries (2004)10 Sociomateriality: Challenging the Separation of Technology, Work and Organization (2008)Organizing for Innovation in the Digitized World (2012)Games, Motivation, and Learning: A Research and Practice Model (2002)Why do people play on-line games? An extended TAM with social influences and flow experience (2003)Enjoyment: At the Heart of Media Entertainment (2004)Gamifying learning experiences: Practical implications and outcomes (2013)Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning (2015)Handbook of Self-Regulation of Learning and Performance (2017)Uncertainty, Threat, and the Role of the Media in Promoting the Dehumanization of Immigrants and Refugees (2013)How do mindfulness-based cognitive therapy and mindfulness-based stress reduction improve mental health and wellbeing? A systematic review and meta-analysis of mediation studies (2015)The PERMA-Profiler: A brief multidimensional measure of flourishing (2016)A simplest systematics for the organization of turn-taking for conversation (1974)Culture in Action: Symbols and Strategies (1986)Qualitative research: Methods in the social sciences (2006)Professional Vision (1994)Toward a Theory of Social Practices (2002)Identity and interaction: a sociocultural linguistic approach (2005)The knowing organization: How organizations use information to construct meaning, create knowledge and make decisions (1996)Orchestrating Innovation Networks (2006)
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References

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  • 1997The Knowledge-creating company: How Japanese companies create the dynamics of innovation13,156 cited
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  • 2011The political power of social media: Technology, the public sphere, and political change

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1,183 cited
  • 2015An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games1,133 cited
  • 1966The Logic of Tacit Inference882 cited
  • Cited by

    • 2021Evaluating the Effectiveness of an Augmented Reality Game Promoting Environmental Action73 cited
    • 2019Towards a Framework for Designing and Assessing Game-Based Approaches for Sustainable Water Governance56 cited
    • 2019Towards a Rubric for Stimulating and Evaluating Sustainable Learning55 cited
    • 2020The Virtual River Game: Gaming using models to collaboratively explore river management complexity37 cited
    • 2023Systems Thinking, Mapping and Change in Food and Agriculture36 cited
    • 2018Socio-Psychological Perspectives on the Potential for Serious Games to Promote Transcendental Values in IWRM Decision-Making34 cited
    • 2023Using games for social learning to promote self-governance33 cited
    • 2021Evolutionary Study of Watershed Governance Research: A Bibliometric Analysis31 cited
    • 2023Basis for fulfilling responsibilities, behavior, and professionalism of government agencies and effectiveness in public–public collaboration for food safety risk management12 cited
    • 2023Exploring the role of boundary work in a social-ecological synthesis initiative11 cited
    • 2020Collaborative Governance in the Rideau Canal: Barriers and Opportunities6 cited
    • 2019Obstacles and levers of interdisciplinary collaborative work. The case of ALLIBEAS.6 cited