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Virtual Exhibitions: What do we win and what do we lose?
3 references·3 citing·24 second hop
Virtual Exhibitions: What do we win and what do we lose? (2018)Virtual Exhibitions: What do we win and w…Systems thinking in museums – theory and practice (2018)Systems thinking in museums –…Interactions around a contextually embedded system (2010)Interactions around a context…Virtual museums, a survey and some issues for consideration (2009)Virtual museums, a survey and…Leveraging digitalization and people-centeredness: an investigation of the attractiveness of Italian museums and cultural institutions (2023)Leveraging digitalization and…Augmenting Indigenous Sámi Exhibition - Interactive Digital Heritage in Museum Context (2023)Augmenting Indigenous Sámi Ex…On the Status Quo and Application of Online Virtual Art Exhibition Technologies (2021)On the Status Quo and Applica…Interaction Analysis: Foundations and Practice (1995)Designs for learning: Studying science museum exhibits that do more than entertain (2004)Where The Action Is (2017)Digital Exhibit Labels in Museums (2018)Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences (2019)Human-Computer Interactions in Museums (2019)Museums and the Shaping of Knowledge (1992)Museums and the Shaping of Knowledge (1992)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Developing serious games for cultural heritage: a state-of-the-art review (2010)New technologies in cultural institutions: theory, evidence and policy implications (2011)Digital storytelling and audience engagement in cultural heritage management: A collaborative model based on the Digital City of Thessaloniki (2018)Virtual Exhibitions in Cultural Institutions: Useful Applications of Informatics in a Knowledge-based Society (2019)Impact of interactive technologies on stimulating learning experiences in a museum (2016)On decolonizing design (2017)Virtual museum system evaluation through user studies (2017)Co-Designing Interactive Technologies for Cultural Heritage Contexts - Creating and Evaluating Interactive Museum Experiences (2024)A Framework for Co-designing Mixed Reality Experiences to Enrich Intangible Cultural Heritage in Museums (2025)UX values framing: an authoring tool to capture children’s values for widening narratives (2025)Cultural tourism and business opportunities for museums and heritage sites (1995)The museum environment and the visitor experience (2000)Open Systems Theory for Arts and Cultural Organizations: Linking Structure and Performance (2019)Radical Intangibles: Materializing the Ephemeral (2021)Heritage Dynamics: Understanding and adapting to change in diverse heritage contexts (2022)
this work references cited by second hop

References

  • 2009Virtual museums, a survey and some issues for consideration513 cited
  • 2010Interactions around a contextually embedded system60 cited
  • 2018Systems thinking in museums – theory and practice25 cited

Cited by

  • 2023Augmenting Indigenous Sámi Exhibition - Interactive Digital Heritage in Museum Context8 cited
  • 2021On the Status Quo and Application of Online Virtual Art Exhibition Technologies5 cited
  • 2023Leveraging digitalization and people-centeredness: an investigation of the attractiveness of Italian museums and cultural institutions1 cited

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