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Designing Health and Fitness Apps with Older Adults
5 references·16 citing·49 second hop
Designing Health and Fitness Apps with Older Adults (2018)Designing Health and Fitness Apps with Ol…Mobile health solutions for the aging population: A systematic narrative analysis (2016)Mobile health solutions for t…Ageing together: Steps towards evolutionary co-design in everyday practices (2013)Ageing together: Steps toward…A refined taxonomy of behaviour change techniques to help people change their physical activity and healthy eating behaviours: The CALO-RE taxonomy (2011)A refined taxonomy of behavio…Designing for Older Adults: Principles and Creative Human Factors Approaches (2004)Designing for Older Adults: P…Designing for Older Adults (2004)Designing for Older AdultsVoice Assistants for Health Self-Management: Designing for and with Older Adults (2025)Voice Assistants for Health S…The Blind Leading the Blind: Designing a Co-Creation Workshop for Visually Impaired and Sighted Participants by a Visually Impaired Researcher (2025)The Blind Leading the Blind: …Designing Conversational AI for Aging: A Systematic Review of Older Adults' Perceptions and Needs (2025)Designing Conversational AI f…Using Experience-Based Participatory Approach to Design Interactive Voice User Interfaces for Delivering Physical Activity Programs with Older Adults (2023)Using Experience-Based Partic…How do I compare to the other people?": Older Adults' Perspectives on Personal Smart Home Data for Self-Management" (2023)How do I compare to the other…“I left my legacy, told my story”: Understanding Older Adults’ Tracking Practices to Promote Active Aging (2023)“I left my legacy, told my st…Formative Evaluation of a Tablet Application to Support Goal-Oriented Care in Community-Dwelling Older Adults (2022)Formative Evaluation of a Tab…Examining Identity as a Variable of Health Technology Research for Older Adults: A Systematic Review (2022)Examining Identity as a Varia…Digital Intervention in Loneliness in Older Adults: Qualitative Analysis of User Studies (2022)Digital Intervention in Lonel…Codesign approaches involving older adults in the development of electronic healthcare tools: a systematic review (2022)Codesign approaches involving…A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador (2022)A Co-Design Approach to Explo…“If Alexa knew the state I was in, it would cry”: Older Adults’ Perspectives of Voice Assistants for Health (2022)“If Alexa knew the state I wa…The harm in conflating aging with accessibility (2021)The harm in conflating aging …Irrelevant Gadgets or a Source of Worry (2021)Irrelevant Gadgets or a Sourc…Co-Design with Older Adults: Examining and Reflecting on Collaboration with Aging Communities (2021)Co-Design with Older Adults: …A systematic literature review on user centered design and participatory design with older people (2019)A systematic literature revie…On the Self-Regulation of Behavior (1998)A taxonomy of behavior change techniques used in interventions. 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(2009)Diffusion of Innovations 1 (2019)Mobile Apps for Older Adults: Systematic Search and Evaluation Within Online Stores (2021)Antecedents for Older Adults’ Intention to Use Smart Health Wearable Devices-Technology Anxiety as a Moderator (2022)Predicting Older Adults’ Mobile Payment Adoption: An Extended TAM Model (2023)Living Labs for Innovation and Development of Information and Communication Technology: A Literature Review (2008)When we talk about older people in HCI, who are we talking about? Towards a ‘turn to community’ in the design of technologies for a growing ageing population (2017)Older Adults Imagining Future Technologies in Participatory Design Workshops: Supporting Continuity in the Pursuit of Meaningful Activities (2024)The Subject and Power (1998)The stereotype-matching effect: Greater influence on functioning when age stereotypes correspond to outcomes. (2009)An Age-Old Problem (2015)Hugging with a Shower Curtain: Older Adults' Social Support Realities During the COVID-19 Pandemic (2021)Long-Term Co-Design Guidelines: Empowering Older Adults as Co-Designers of Social Robots (2021)Synapse (2022)Strategies for ensuring trustworthiness in qualitative research projects (2004)Co-creation and the new landscapes of design (2008)Qualitative Inquiry and Research Design: Choosing Among Five Approaches (2015)Exploring Students’ Continuance Intention Toward Digital Visual Collaborative Learning Technology in Design Thinking (2023)Exploring the Design of Generative AI in Supporting Music-based Reminiscence for Older Adults (2024)Understanding the Role of Technology in Older Adults' Changing Social Support Networks (2024)Using thematic analysis in psychology (2006)It’s only a computer: Virtual humans increase willingness to disclose (2014)Smart homes and home health monitoring technologies for older adults: A systematic review (2016)HCI and Aging: New Directions, New Principles (2024)HCI and Older Adults: The Critical Turn and What Comes Next (2025)Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement (2009)Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement (2009)The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)Co-designing implementation strategies to promote remote physical activity programs in frail older community-dwellers (2023)Home-based exercise interventions delivered by technology in older adults: A scoping review of technological tools usage (2023)Aging and Information Technology Use (2009)Gerontechnology acceptance by elderly Hong Kong Chinese: a senior technology acceptance model (STAM) (2014)Survey research methods (2014)Make it delightful: Customers' experience, satisfaction and loyalty in Malaysian theme parks (2016)From Intervention to Co-constitution: New Directions in Theorizing about Aging and Technology (2018)Technology Adoption by Older Adults: Findings From the PRISM Trial (2018)
this work references cited by second hop

References

  • 2011A refined taxonomy of behaviour change techniques to help people change their physical activity and healthy eating behaviours: The CALO-RE taxonomy1,755 cited
  • 2004Designing for Older Adults775 cited
  • 2004Designing for Older Adults: Principles and Creative Human Factors Approaches388 cited
  • 2013Ageing together: Steps towards evolutionary co-design in everyday practices142 cited
  • 2016Mobile health solutions for the aging population: A systematic narrative analysis116 cited

Cited by

  • 2019A systematic literature review on user centered design and participatory design with older people100 cited
  • 2021The harm in conflating aging with accessibility87 cited
  • 2021Co-Design with Older Adults: Examining and Reflecting on Collaboration with Aging Communities74 cited
  • 2022Codesign approaches involving older adults in the development of electronic healthcare tools: a systematic review49 cited
  • 2022“If Alexa knew the state I was in, it would cry”: Older Adults’ Perspectives of Voice Assistants for Health43 cited
  • 2025Designing Conversational AI for Aging: A Systematic Review of Older Adults' Perceptions and Needs42 cited
  • 2022Examining Identity as a Variable of Health Technology Research for Older Adults: A Systematic Review40 cited
  • 2025Voice Assistants for Health Self-Management: Designing for and with Older Adults30 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

  • 2021Irrelevant Gadgets or a Source of Worry29 cited
  • 2022A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador25 cited
  • 2023How do I compare to the other people?": Older Adults' Perspectives on Personal Smart Home Data for Self-Management"20 cited
  • 2022Formative Evaluation of a Tablet Application to Support Goal-Oriented Care in Community-Dwelling Older Adults18 cited
  • 2023“I left my legacy, told my story”: Understanding Older Adults’ Tracking Practices to Promote Active Aging17 cited
  • 2022Digital Intervention in Loneliness in Older Adults: Qualitative Analysis of User Studies17 cited
  • 2023Using Experience-Based Participatory Approach to Design Interactive Voice User Interfaces for Delivering Physical Activity Programs with Older Adults13 cited
  • 2025The Blind Leading the Blind: Designing a Co-Creation Workshop for Visually Impaired and Sighted Participants by a Visually Impaired Researcher3 cited