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This paper will discuss how Shoowa Kuba textiles could be analyzed as an ornament that can be digitally constructed and applied in design. An historical outline of ornament is provided by briefly comparing Classical and Gothic ornaments. This theoretical framework is then compared to the art of Shoowa Kuba focusing on their textile embroideries. Various patterns and techniques will be introduced showing how Kuba people implement rules as well as how they break them. These patterns will be digitally reconstructed to show their applicability to the digital design domain.
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Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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