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The concept of a synthetic character being “believable ” in a digital performance has remained a wholly subjective and nebulous descriptor. Little work has been done to provide a useful metric for comparing or contrasting the relative “believability ” of different characters. This paper proposes a general method for measuring dramatic believability based on the premise that the believability of a performance to an observer is dependent on the different expectations of that observer. This is meant as an exploratory process of identifying a new, general means of defining believability for use in academic research and character design.
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Stored only when both papers are in the corpus — 7 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.