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The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives
16 references·1 citing·42 second hop
The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives (2019)The role of family and personality traits…Increases in Depressive Symptoms, Suicide-Related Outcomes, and Suicide Rates Among U.S. Adolescents After 2010 and Links to Increased New Media Screen Time (2017)Increases in Depressive Sympt…The new life stage of emerging adulthood at ages 18–29 years: implications for mental health (2014)The new life stage of emergin…The benefits of playing video games. (2013)The benefits of playing video…A ‘components’ model of addiction within a biopsychosocial framework (2005)A ‘components’ model of addic…Validity of adult retrospective reports of adverse childhood experiences: review of the evidence (2004)Validity of adult retrospecti…THE CORE SELF‐EVALUATIONS SCALE: DEVELOPMENT OF A MEASURE (2003)THE CORE SELF‐EVALUATIONS SCA…The benefits of being present: Mindfulness and its role in psychological well-being. (2003)The benefits of being present…A cognitive-behavioral model of pathological Internet use (2001)A cognitive-behavioral model …Emerging adulthood: A theory of development from the late teens through the twenties. (2000)Emerging adulthood: A theory …“Ethical Principles of Psychologists and Code of Conduct” (2000)“Ethical Principles of Psycho…Dispositional effects on job and life satisfaction: The role of core evaluations. (1998)Dispositional effects on job …Intrinsic Motivation and Self-Determination in Human Behavior (1988)Intrinsic Motivation and Self…Intrinsic Motivation and Self-Determination in Human Behavior (1985)Intrinsic Motivation and Self…The role of coping responses and social resources in attenuating the stress of life events (1981)The role of coping responses …Self-efficacy: Toward a unifying theory of behavioral change (1978)Self-efficacy: Toward a unify…Self-efficacy: Toward a unifying theory of behavioral change. (1977)Self-efficacy: Toward a unify…Parent–adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students (2020)Parent–adolescent attachment …Child/adolescent behavioral and emotional problems: Implications of cross-informant correlations for situational specificity. (1987)Illusion and well-being: A social psychological perspective on mental health. 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References

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  • 2017

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Increases in Depressive Symptoms, Suicide-Related Outcomes, and Suicide Rates Among U.S. Adolescents After 2010 and Links to Increased New Media Screen Time
2,043 cited
  • 1998Dispositional effects on job and life satisfaction: The role of core evaluations.2,042 cited
  • Cited by

    • 2020Parent–adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students93 cited