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It is our great pleasure to welcome you to the 2018 International Conference on the Foundations of Digital Games (FDG'18). Now in its 13th edition, FDG seeks to promote the exchange of information concerning the foundations of digital games, technology used to develop digital games, and the study of digital games and their design, broadly construed. The goal of the conference is the advancement of the study of digital games, including but not limited to new game technologies, critical analysis, innovative designs, theories on play, empirical studies, and data analysis. The guiding vision for this year's conference is Creating Games from the Player and for the Player. The role of the player has evolved from being viewed as a mere consumer to a participant holding a key role within the game design, creation, and development processes. Such participation may be direct, e.g. as an involved party in pre-deployment testing and through active roles in support forums, or indirect through the continuous data collection that is becoming increasingly important post-deployment. With this theme in mind, we would like to promote and expand cutting-edge research, involving theoretical and empirical studies from a wide variety of backgrounds, around the following topics: modeling and understanding the player, user experience research, player driven and data-driven content design and generation, mixed- initiative authoring, the role of the player in the on-line communities, designing for and participating in e- sports events, as well as gender and cultural aspects of digital games.
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