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Escape the Lab: An Interactive Escape-Room Game as a Laboratory Experiment
8 references·6 citing·37 second hop
Escape the Lab: An Interactive Escape-Room Game as a Laboratory Experiment (2019)Escape the Lab: An Interactive Escape-Roo…A Lab-Based Chemical Escape Room: Educational, Mobile, and Fun! (2019)A Lab-Based Chemical Escape R…Escape Classroom: The Leblanc Process—An Educational “Escape Game” (2018)Escape Classroom: The Leblanc…Effect of Cooperative Problem-Based Lab Instruction on Metacognition and Problem-Solving Skills (2012)Effect of Cooperative Problem…The laboratory in science education: the state of the art (2007)The laboratory in science edu…The Influence of Collaborative Learning on Student Attitudes and Performance in an Introductory Chemistry Laboratory (2002)The Influence of Collaborativ…What is the purpose of this experiment? Or can students learn something from doing experiments? (2000)What is the purpose of this e…Improving Teaching and Learning through Chemistry Education Research: A Look to the Future (1999)Improving Teaching and Learni…The Student laboratory and the science curriculum (1990)The Student laboratory and th…You escaped! How did you learn during gameplay? (2022)You escaped! How did you lear…Fostering Motivation toward Chemistry through Augmented Reality Educational Escape Activities. A Self-Determination Theory Approach (2022)Fostering Motivation toward C…Educational Escape Room: Break Dalton’s Code and Escape! (2021)Educational Escape Room: Brea…New approaches to adapt escape game activities to large audience in chemical engineering: Numeric supports and students’ participation (2020)New approaches to adapt escap…Application of escape lab-room to heat transfer evaluation for chemical engineers (2020)Application of escape lab-roo…ChemEscape: Educational Battle Box Puzzle Activities for Engaging Outreach and Active Learning in General Chemistry (2019)ChemEscape: Educational Battl…How We Think (1910)Handbook of research on science teaching and learning (1995)International Handbook of Science Education (1998)Can middle‐school science textbooks help students learn important ideas? Findings from project 2061's curriculum evaluation study: Life science (2004)Moving From Didactic to Inquiry-Based Instruction In A Science Laboratory (2006)Practical work: Its effectiveness in primary and secondary schools in England (2012)Fundamentals of item response theory (1992)Assessing Metacognitive Awareness (1994)Designing and Conducting Mixed Methods Research (2007)COLLABORATIVE PROBLEM SOLVING AND THE ASSESSMENT OF COGNITIVE SKILLS: PSYCHOMETRIC CONSIDERATIONS (2013)Trials and tribulations: student approaches and difficulties with proposing mechanisms using the electron-pushing formalism (2014)Virtual Laboratory to Improve Students’ Problem-Solving Skills on Electricity Concept (2017)National Science Education Standards (1995)The laboratory in science education: Foundations for the twenty‐first century (2003)Effects of Inquiry-Based Science Instruction on Science Achievement and Interest in Science: Evidence from Qatar (2012)Science practical work and its impact on students' science achievement (2020)Gamifying learning experiences: Practical implications and outcomes (2013)Escape Rooms in STEM Teaching and Learning—Prospective Field or Declining Trend? A Literature Review (2021)Game-based learning approach on students’ motivation and understanding of chemistry concepts: A systematic review of literature (2022)Optimal Experience (1988)Creating Engaging Escape Rooms for the Classroom (2018)Physical and Digital Educational Escape Room for Teaching Chemical Bonding (2020)Students’ Perceptions Regarding the Abrupt Transition to Online Learning During the COVID-19 Pandemic: Case of Faculty of Chemistry and Hydrocarbons at the University of BoumerdesAlgeria (2020)Using game theory and Competition-based Learning to stimulate student motivation and performance (2010)A technique for measurement of attitudes (1932)The impact of gamification on learning and instruction: A systematic review of empirical evidence (2020)Comparing Face-to-Face and Remote Educational Escape Rooms for Learning Programming (2021)Escapp: A Web Platform for Conducting Educational Escape Rooms (2021)Problem-Solving in Chemistry (2006)Student perceptions of teamwork within assessment tasks in undergraduate science degrees (2017)Characterization of Instructor and Student Behaviors in CURE and Non-CURE Learning Environments: Impacts on Student Motivation, Science Identity Development, and Perceptions of the Laboratory Experience (2020)The development of preservice chemistry teachers' pedagogical content knowledge (2002)Visualization: A Metacognitive Skill in Science and Science Education (2005)The development of a two-tier multiple-choice diagnostic instrument for evaluating secondary school students’ ability to describe and explain chemical reactions using multiple levels of representation (2007)Evolution and validation of a personal form of an instrument for assessing science laboratory classroom environments (1995)Teaching for Conceptual Change (1998)Beliefs, attitudes, and intentions of science teachers regarding the educational use of computer simulations and inquiry‐based experiments in physics (2003)
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References

  • 1999Improving Teaching and Learning through Chemistry Education Research: A Look to the Future564 cited
  • 2007The laboratory in science education: the state of the art476 cited
  • 2000What is the purpose of this experiment? Or can students learn something from doing experiments?279 cited
  • 1990The Student laboratory and the science curriculum259 cited
  • 2012Effect of Cooperative Problem-Based Lab Instruction on Metacognition and Problem-Solving Skills172 cited
  • 2018Escape Classroom: The Leblanc Process—An Educational “Escape Game”167 cited
  • 2019A Lab-Based Chemical Escape Room: Educational, Mobile, and Fun!106 cited
  • 2002The Influence of Collaborative Learning on Student Attitudes and Performance in an Introductory Chemistry Laboratory100 cited

Cited by

  • 2019ChemEscape: Educational Battle Box Puzzle Activities for Engaging Outreach and Active Learning in General Chemistry61 cited
  • 2020New approaches to adapt escape game activities to large audience in chemical engineering: Numeric supports and students’ participation52 cited
  • 2021Educational Escape Room: Break Dalton’s Code and Escape!52 cited
  • 2020Application of escape lab-room to heat transfer evaluation for chemical engineers50 cited
  • 2022Fostering Motivation toward Chemistry through Augmented Reality Educational Escape Activities. A Self-Determination Theory Approach49 cited

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  • 2022You escaped! How did you learn during gameplay?46 cited