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Understanding older adults’ post-adoption usage behavior and perceptions of mobile technology
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Understanding older adults’ post-adoption usage behavior and perceptions of mobile technology (2018)Understanding older adults’ post-adoption…Active ageing in the digital era: the role of new technologies in promoting the wellbeing of older people in Hong Kong (2025)Active ageing in the digital …The intervention design to promote active travel mode among children and adolescents: A systematic review (2024)The intervention design to pr…Reducing the Search Space on demand helps Older Adults find Mobile UI Features quickly, on par with Younger Adults (2024)Reducing the Search Space on …Life after lockdown: The experiences of older adults in a contactless digital world (2023)Life after lockdown: The expe…An aging and values-driven theory of mobility (2023)An aging and values-driven th…A Cross-Cultural Study of Relational Maintenance in Tech Caregiving (2023)A Cross-Cultural Study of Rel…“Where is history”: Toward Designing a Voice Assistant to help Older Adults locate Interface Features quickly (2023)“Where is history”: Toward De…Prioritizing and Overcoming Barriers to e-Health Use among Elderly People: Implementation of the Analytical Hierarchical Process (AHP) (2022)Prioritizing and Overcoming B…Older adults' experiences using Alexa (2022)Older adults' experiences usi…Incorporating the Co-Creation Method into Social Innovation Design to Promote Intergenerational Integration: A Case Study of a Public Square (2022)Incorporating the Co-Creation…A Fuzzy Comprehensive Evaluation Study on the Performance of Age-Friendly Digital Retrofit Based on User Experience: Take the “Elder Mode” App as an Example (2022)A Fuzzy Comprehensive Evaluat…Role of Interface Design: A Comparison of Different Online Learning System Designs (2021)Role of Interface Design: A C…Perception and Initial Adoption of Mobile Health Services of Older Adults in London: Mixed Methods Investigation (2021)Perception and Initial Adopti…European Portuguese Version of the User Satisfaction Evaluation Questionnaire (USEQ): Transcultural Adaptation and Validation Study (2020)European Portuguese Version o…Aging Population Perception and Post Adoption Behavior About the Usability of Smart Home Technology of Pakistani Culture (2020)Aging Population Perception a…Development and validation of brief measures of positive and negative affect: The PANAS scales. 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  • 2023Life after lockdown: The experiences of older adults in a contactless digital world29 cited
  • 2021Perception and Initial Adoption of Mobile Health Services of Older Adults in London: Mixed Methods Investigation27 cited
  • 2022Older adults' experiences using Alexa22 cited
  • 2023“Where is history”: Toward Designing a Voice Assistant to help Older Adults locate Interface Features quickly22 cited
  • 2021Role of Interface Design: A Comparison of Different Online Learning System Designs21 cited
  • 2022Incorporating the Co-Creation Method into Social Innovation Design to Promote Intergenerational Integration: A Case Study of a Public Square18 cited
  • 2025Active ageing in the digital era: the role of new technologies in promoting the wellbeing of older people in Hong Kong17 cited
  • 2023A Cross-Cultural Study of Relational Maintenance in Tech Caregiving17 cited
  • 2022Prioritizing and Overcoming Barriers to e-Health Use among Elderly People: Implementation of the Analytical Hierarchical Process (AHP)16 cited
  • 2024Reducing the Search Space on demand helps Older Adults find Mobile UI Features quickly, on par with Younger Adults13 cited
  • 2020Aging Population Perception and Post Adoption Behavior About the Usability of Smart Home Technology of Pakistani Culture13 cited
  • 2024The intervention design to promote active travel mode among children and adolescents: A systematic review11 cited

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  • 2023An aging and values-driven theory of mobility11 cited
  • 2020European Portuguese Version of the User Satisfaction Evaluation Questionnaire (USEQ): Transcultural Adaptation and Validation Study10 cited
  • 2022A Fuzzy Comprehensive Evaluation Study on the Performance of Age-Friendly Digital Retrofit Based on User Experience: Take the “Elder Mode” App as an Example10 cited