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Selection of Optimal Game Engine by Using AHP Approach for Virtual Reality Fire Safety Training
5 references·2 citing·30 second hop
Selection of Optimal Game Engine by Using AHP Approach for Virtual Reality Fire Safety Training (2019)Selection of Optimal Game Engine by Using…Serious games, gamification and game engines to support framework activities in engineering: Case studies, analysis, classifications and outcomes (2014)Serious games, gamification a…A Survey of Frameworks and Game Engines for Serious Game Development (2014)A Survey of Frameworks and Ga…An Engine Selection Methodology for High Fidelity Serious Games (2010)An Engine Selection Methodolo…A handbook of flight simulation fidelity requirements for human factors research (1995)A handbook of flight simulati…The analytic hierarchy process : planning, priority setting, resource allocation (1980)The analytic hierarchy proces…How does Personality Matter? Investigating The Effect of Big-Five Personality Traits on Virtual Reality Acceptance Behavior (2022)How does Personality Matter? …The future of evacuation drills: Assessing and enhancing evacuee performance (2020)The future of evacuation dril…Serious Games: Games That Educate, Train, and Inform (2005)Developing serious games (2006)Classifying Serious Games (2011)Changing the game: a case for gamifying knowledge management (2017)Business Simulation Games in Higher Education: A Systematic Review of Empirical Research (2022)Computer-based business games in higher education: A proposal of a gamified learning framework (2022)HARNESSING THE POWER OF GAMES IN EDUCATION (2003)Serious Games in Digital Gaming: A Comprehensive Review of Applications, Game Engines and Advancements (2023)Television and the Rest of Life: A Systematic Comparison of Subjective Experience (1981)Beyond Edutainment: Exploring the Educational Potential of Computer Games (2011)Tech review: Game platform for upgrading counting ability on preschool children (2013)State-of-the-art in Business Games (2015)Factors Influencing the Subjective Learning Effectiveness of Serious Games (2019)Making Learning Fun : A Taxonomy of Intrinsic Motivations for Learning (2021)A review of the methodologies used in the computer simulation of evacuation from the built environment (1999)A critical review of virtual and augmented reality (VR/AR) applications in construction safety (2017)Immersive virtual reality serious games for evacuation training and research: A systematic literature review (2018)Investigating the influence of route turning angle on compliance behaviors and evacuation performance in a virtual-reality-based experiment (2021)An improved social force model (ISFM)-based crowd evacuation simulation method in virtual reality with a subway fire as a case study (2023)Characterization and future perspectives of Virtual Reality Evacuation Drills for safe built environments: A Systematic Literature Review (2023)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Diffusion of innovations. (2003)User Acceptance of Information Technology: Toward A Unified View1 (2003)Behavioral Analysis and Measurement Methods (1985)The use of simulation for training teamwork skills in health care: how low can you go? (2004)Reconsidering Fidelity in Simulation-Based Training (2014)Leadership training design, delivery, and implementation: A meta-analysis. (2017)An application procedure for DEA (1989)An Analysis of Multi-Criteria Decision Making Methods (2013)A review of multi criteria decision making (MCDM) towards sustainable renewable energy development (2016)
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References

  • 1980The analytic hierarchy process : planning, priority setting, resource allocation6,276 cited
  • 1995A handbook of flight simulation fidelity requirements for human factors research144 cited
  • 2014Serious games, gamification and game engines to support framework activities in engineering: Case studies, analysis, classifications and outcomes60 cited
  • 2010An Engine Selection Methodology for High Fidelity Serious Games60 cited
  • 2014A Survey of Frameworks and Game Engines for Serious Game Development58 cited

Cited by

  • 2020The future of evacuation drills: Assessing and enhancing evacuee performance82 cited
  • 2022How does Personality Matter? Investigating The Effect of Big-Five Personality Traits on Virtual Reality Acceptance Behavior4 cited

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