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Learning by Making
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Learning by Making (2017)Learning by MakingDeveloping students’ digital competences through collaborative game design (2021)Developing students’ digital …Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (2006)Toward a Definition of Mixed Methods Research (2007)10 Sociomateriality: Challenging the Separation of Technology, Work and Organization (2008)Video gaming and digital competence among elementary school students (2022)
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  • 2021Developing students’ digital competences through collaborative game design63 cited

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