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The Promotion of Empathy for the Experience of Users with Visual Impairment in the Game Design Education
5 references·0 citing·20 second hop
The Promotion of Empathy for the Experience of Users with Visual Impairment in the Game Design Education (2019)The Promotion of Empathy for the Experien…“I’m Blind, Can I Play?” Recommendations for the Development of Audiogames (2017)“I’m Blind, Can I Play?” Reco…Turn off the graphics: designing non-visual interfaces for mobile phone games (2009)Turn off the graphics: design…Towards Generalised Accessibility of Computer Games (2008)Towards Generalised Accessibi…Empathy and Moral Development: Implications for Caring and Justice (2001)Empathy and Moral Development…Empathy and Moral Development (2000)Empathy and Moral DevelopmentThe chameleon effect: The perception–behavior link and social interaction. (1999)Functional anatomy of execution, mental simulation, observation, and verb generation of actions: A meta-analysis (2000)Representing others' actions: just like one's own? (2003)RePlay: Touchscreen Interaction Substitution Method for Accessible Gaming (2021)Surveyor: Facilitating Discovery Within Video Games for Blind and Low Vision Players (2024)How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies (2025)Homo Ludens: A Study of the Play-Element in Culture. (1951)Metaphors We Live By (2003)Rules of Play: Game Design Fundamentals (2003)Desenvolvimento de Audiogames acessíveis às pessoas com deficiência visual: uma revisão sistemática da literatura (2023)Web content accessibility guidelines 1.0 (2001)Game over (2008)Game accessibility: a survey (2010)Accessibility of Mobile Card Games (2020)The empathic brain: how, when and why? (2006)Parent–infant synchrony and the construction of shared timing; physiological precursors, developmental outcomes, and risk conditions (2007)Empathy: A Review of the Concept (2014)The Functional Architecture of Human Empathy (2004)Prosocial Development (2007)The Social Neuroscience of Empathy (2009)
this work references cited by second hop

References

  • 2000Empathy and Moral Development2,817 cited
  • 2001Empathy and Moral Development: Implications for Caring and Justice2,410 cited
  • 2008Towards Generalised Accessibility of Computer Games41 cited
  • 2009Turn off the graphics: designing non-visual interfaces for mobile phone games17 cited
  • 2017“I’m Blind, Can I Play?” Recommendations for the Development of Audiogames11 cited

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