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The Museum Definition as the Backbone of ICOM
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  • 2024How Do Location-Based AR Games Enhance Value Co-Creation Experiences at Cultural Heritage Sites? A Process Perspective Analysis21 cited
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  • 2020Defining the museum: challenges and compromises of the 21st century20 cited
  • 2021Qualitative Fire Vulnerability Assessments for Museums and Their Collections: A Case Study from Kosovo18 cited
  • 2021Meeting Sustainable Development Goals (SDGs) in museum evaluation systems. The case of the Italian National Museum System (NMS)16 cited
  • 2025Inclusive Museum Engagement: Multisensory Storytelling of Cagli Warriors’ Journey and the Via Flamina Landscape Through Interactive Tactile Experiences and Digital Replicas13 cited
  • 2022Do Museums Foster Innovation Through Engagement with the Cultural and Creative Industries?12 cited
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  • 2023Spatial and Information Accessibility of Museums and Places of Historical Interest: A Comparison between London and Thessaloniki11 cited
  • 2019

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Museums and Local Governments in Poland: Partners in Local Development?
10 cited
  • 2021Los museos como espacios sociales y culturales para el envejecimiento activo: evidencia, desafíos y oportunidades7 cited
  • 2020Definir el museo: retos y compromisos del siglo XXI5 cited
  • 2026Guidance in museum virtual tours: The impact of a gamified mobile guide on elementary students’ learning experiences4 cited
  • 2021Innovation, data and social responsibility4 cited