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Forecasting Interactive Dynamics of Pedestrians with Fictitious Play
11 references·3 citing·33 second hop
Forecasting Interactive Dynamics of Pedestrians with Fictitious Play (2017)Forecasting Interactive Dynamics of Pedes…Understanding pedestrian behaviors from stationary crowd groups (2015)Understanding pedestrian beha…Game Theory (2013)Game TheoryIncorporating Fairness into Game Theory and Economics (2011)Incorporating Fairness into G…Learning pedestrian dynamics from the real world (2009)Learning pedestrian dynamics …Crowds by Example (2007)Crowds by ExampleAlgorithmic Game Theory: Quantifying the Inefficiency of Equilibria (2007)Algorithmic Game Theory: Quan…Algorithmic Game Theory: Computing in Games (2007)Algorithmic Game Theory: Comp…Algorithmic Game Theory (2007)Algorithmic Game TheorySocial force model for pedestrian dynamics (1995)Social force model for pedest…Game Theory and Politics (1975)Game Theory and PoliticsThe Hidden Dimension (1973)The Hidden DimensionRecursive Social Behavior Graph for Trajectory Prediction (2020)Recursive Social Behavior Gra…SR-LSTM: State Refinement for LSTM Towards Pedestrian Trajectory Prediction (2019)SR-LSTM: State Refinement for…Context-Aware Trajectory Prediction (2018)Context-Aware Trajectory Pred…An experimental analysis of ultimatum bargaining (1982)Labor Contracts as Partial Gift Exchange (1982)A Theory of Fairness, Competition, and Cooperation (1999)Economics and Identity* (2000)Fairness as a Constraint on Profit Seeking: Entitlements in the Market (2000)Gender Differences in Preferences (2009)T HE F LOW OF H UMAN C ROWDS (2002)Continuum crowds (2006)Social Attention: Modeling Attention in Human Crowds (2018)STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction (2019)Field Theory in Social Science (1952)Field Theory in Social Science (1953)The Statistics of Crowd Fluids (1971)Simulating dynamical features of escape panic (2000)Simulation of pedestrian dynamics using a two-dimensional cellular automaton (2001)Self-Organized Pedestrian Crowd Dynamics: Experiments, Simulations, and Design Solutions (2005)Spatio-Temporal Graph Transformer Networks for Pedestrian Trajectory Prediction (2020)AST-GNN: An attention-based spatio-temporal graph neural network for Interaction-aware pedestrian trajectory prediction (2021)Human Trajectory Forecasting in Crowds: A Deep Learning Perspective (2021)Approval Voting (1978)Mathematical Properties of the Banzhaf Power Index (1979)The Mind of the Terrorist (2004)Self-monitoring of expressive behavior. (1974)IEMOCAP: interactive emotional dyadic motion capture database (2008)Customer Experience Creation: Determinants, Dynamics and Management Strategies (2009)Computational Aspects of Cooperative Game Theory (2012)Distributed Welfare Games (2013)Society-in-the-loop: programming the algorithmic social contract (2017)Consumer Perceptions of Price, Quality, and Value: A Means-End Model and Synthesis of Evidence (1988)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)The Evolution of Norms (2001)Essentials of Game Theory (2008)The universal visitation law of human mobility (2021)
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References

  • 1995Social force model for pedestrian dynamics7,112 cited
  • 1973The Hidden Dimension4,860 cited
  • 2011Incorporating Fairness into Game Theory and Economics4,707 cited
  • 2007Algorithmic Game Theory2,423 cited
  • 2007Crowds by Example1,210 cited
  • 2007Algorithmic Game Theory: Quantifying the Inefficiency of Equilibria1,157 cited
  • 2007Algorithmic Game Theory: Computing in Games1,156 cited
  • 1975Game Theory and Politics532 cited
  • 2013Game Theory495 cited
  • 2015Understanding pedestrian behaviors from stationary crowd groups248 cited
  • 2009Learning pedestrian dynamics from the real world137 cited

Cited by

  • 2019SR-LSTM: State Refinement for LSTM Towards Pedestrian Trajectory Prediction592 cited
  • 2020Recursive Social Behavior Graph for Trajectory Prediction235 cited
  • 2018Context-Aware Trajectory Prediction201 cited

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