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Could Social Robots Make Us Kinder or Crueller to Humans and Animals?
16 references·0 citing·40 second hop
Could Social Robots Make Us Kinder or Crueller to Humans and Animals? (2019)Could Social Robots Make Us Kinder or Cru…The Nicomachean Ethics (2019)The Nicomachean EthicsAnthropomorphism: Opportunities and Challenges in Human–Robot Interaction (2014)Anthropomorphism: Opportuniti…Moral machines: teaching robots right from wrong (2009)Moral machines: teaching robo…Moral Machines (2009)Moral MachinesMeasurement Instruments for the Anthropomorphism, Animacy, Likeability, Perceived Intelligence, and Perceived Safety of Robots (2008)Measurement Instruments for t…Human-Robot Interaction: A Survey (2007)Human-Robot Interaction: A Su…Virtue ethics: a pluralistic view (2004)Virtue ethics: a pluralistic …Virtue Ethics (2003)Virtue EthicsToward sociable robots (2003)Toward sociable robotsAnthropomorphism and the social robot (2003)Anthropomorphism and the soci…Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (2001)Effects of Violent Video Game…On Virtue Ethics (1999)On Virtue EthicsImmanuel Kant: Groundwork of the Metaphysics of Morals (1998)Immanuel Kant: Groundwork of …The media equation: how people treat computers, television, and new media like real people and places (1997)The media equation: how peopl…The Case For Animal Rights (1987)The Case For Animal RightsBukimi no tani [the uncanny valley] (1970)Bukimi no tani [the uncanny v…I.—COMPUTING MACHINERY AND INTELLIGENCE (1950)Emotional Intelligence (1990)A survey of socially interactive robots (2003)Computing Machinery and Intelligence (1950) (2004)Human–Robot Interaction: A Survey (2008)Brave new world: service robots in the frontline (2018)An Experimental Study of Apparent Behavior (1944)Minds, brains, and programs (1980)Simple Heuristics That Make Us Smart (1999)Social robots for education: A review (2018)Human Trust in Artificial Intelligence: Review of Empirical Research (2020)Understanding anthropomorphism in service provision: a meta-analysis of physical robots, chatbots, and other AI (2021)Vehicles: Experiments in Synthetic Psychology. (1986)The Intentional Stance (1987)Embodied Conversational Agents (2000)Affective Computing (1997)Wizard of Oz Studies in HRI: A Systematic Review and New Reporting Guidelines (2012)Engineering Psychology and Human Performance (2015)Human–Robot Interaction (2016)On the Opportunities and Risks of Foundation Models (2021)Aggression: A Social Learning Analysis (1973)Book Reviews: Statistical Methods for Meta-Analysis Larry V. Hedges and Ingram Olkin New York: Academic Press, 1985. xxii + 369 pp (1988)A review and reformulation of social information-processing mechanisms in children's social adjustment. (1994)The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review. (2010)A systematic literature review of empirical evidence on computer games and serious games (2012)Machines and Mindlessness: Social Responses to Computers (2000)The Limited Capacity Model of Mediated Message Processing (2000)Toward a mechanistic psychology of dialogue (2004)The challenge of defining wellbeing (2012)The Subject of Virtue (2013)The Ethics of AI Ethics: An Evaluation of Guidelines (2020)Entrepreneurial Action And The Role Of Uncertainty In The Theory Of The Entrepreneur (2006)Know Thyself and Become What You Are: A Eudaimonic Approach to Psychological Well-Being (2006)Psychological Well-Being Revisited: Advances in the Science and Practice of Eudaimonia (2013)“Animism” Revisited (1999)Happiness and education (2004)Robot rights? Towards a social-relational justification of moral consideration (2010)The Uncanny Valley [From the Field] (2012)How artificial intelligence will change the future of marketing (2019)
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References

  • 1997The media equation: how people treat computers, television, and new media like real people and places4,887 cited
  • 2008Measurement Instruments for the Anthropomorphism, Animacy, Likeability, Perceived Intelligence, and Perceived Safety of Robots3,419 cited
  • 2001Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature2,356 cited
  • 1987The Case For Animal Rights2,005 cited
  • 1999On Virtue Ethics1,687 cited
  • 2003Anthropomorphism and the social robot1,549 cited
  • 1970Bukimi no tani [the uncanny valley]1,485 cited
  • 2019The Nicomachean Ethics1,445 cited
  • 2003Toward sociable robots1,129 cited
  • 2007Human-Robot Interaction: A Survey1,111 cited
  • 2009Moral Machines1,022 cited
  • 2009Moral machines: teaching robots right from wrong799 cited
  • 2003Virtue Ethics743 cited
  • 1998Immanuel Kant: Groundwork of the Metaphysics of Morals743 cited
  • 2014Anthropomorphism: Opportunities and Challenges in Human–Robot Interaction600 cited
  • 2004

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Virtue ethics: a pluralistic view
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