this work references cited by second hopReferences
- 1994Research Design: Qualitative, Quantitative, and Mixed Methods Approaches35,275 cited
- 2017The Discovery of Grounded Theory25,772 cited
- 2007Designing and Conducting Mixed Methods Research23,260 cited
- 1985Social Foundations of Thought and Action : A Social Cognitive Theory19,175 cited
- 2003Research design: qualitative, quantitative, and mixed methods approaches18,745 cited
- 2000Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions18,652 cited
- 1990Flow: the psychology of optimal experience12,637 cited
- 1991Flow: The Psychology of Optimal Experience9,395 cited
- 2011From game design elements to gamefulness8,391 cited
- 2017The Discovery of Grounded Theory8,346 cited
- 2004What Video Games Have to Teach Us about Learning and Literacy6,673 cited
- 2003What video games have to teach us about learning and literacy5,713 cited
- 2012The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education3,765 cited
- 2005Research in Education: Evidence Based Inquiry3,473 cited
- 2012Reality is broken: why games make us better and how they can change the world2,923 cited
Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work