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A Stackelberg Game Pricing Through Balancing Trilateral Profits in Big Data Market
5 references·1 citing·24 second hop
A Stackelberg Game Pricing Through Balancing Trilateral Profits in Big Data Market (2020)A Stackelberg Game Pricing Through Balanc…Optimal Pricing of Internet of Things: A Machine Learning Approach (2020)Optimal Pricing of Internet o…Big Data Market Optimization Pricing Model Based on Data Quality (2019)Big Data Market Optimization …A Big Data-as-a-Service Framework: State-of-the-Art and Perspectives (2017)A Big Data-as-a-Service Frame…Market model and optimal pricing scheme of big data and Internet of Things (IoT) (2016)Market model and optimal pric…Bundling Information Goods: Pricing, Profits, and Efficiency (1999)Bundling Information Goods: P…Pricing Models for the Internet of Things (IoT): Game Perspectives (2021)Pricing Models for the Intern…Understanding the value of (big) data (2013)Pricing Information Goods: A Strategic Analysis of the Selling and Pay-per-Use Mechanisms (2015)Profit Maximization Mechanism and Data Management for Data Analytics Services (2018)Business Data Sharing through Data Marketplaces: A Systematic Literature Review (2021)Data mining with big data (2013)Challenges of Big Data analysis (2014)Data-intensive applications, challenges, techniques and technologies: A survey on Big Data (2014)Roadmapping for Data: Concept and Typology of Data-Integrated Smart-Service Roadmaps (2020)Sustainable Competitive Advantage Driven by Big Data Analytics and Innovation (2020)A Survey on Big Data Technologies and Their Applications to the Metaverse: Past, Current and Future (2022)Measuring Consumers' Willingness to Pay at the Point of Purchase (2002)The Effects and Interactions of Data Quality and Problem Complexity on Classification (2011)Rethinking big data: A review on the data quality and usage issues (2015)Data Boundary and Data Pricing Based on the Shapley Value (2022)Nonlinear Pricing of Information Goods (2004)Game Theory (2013)Product line and service pricing considering negative network effects (2022)Anomalies: Saving, Fungibility, and Mental Accounts (1990)Two-Sided Network Effects: A Theory of Information Product Design (2005)Platform Envelopment (2010)Digital Economics (2019)17. A Value for n-Person Games (1953)A value for n -person games (1988)Productivity, Business Profitability, and Consumer Surplus: Three Different Measures of Information Technology Value1,2 (1996)
this work references cited by second hop

References

  • 1999Bundling Information Goods: Pricing, Profits, and Efficiency1,107 cited
  • 2017A Big Data-as-a-Service Framework: State-of-the-Art and Perspectives178 cited
  • 2016Market model and optimal pricing scheme of big data and Internet of Things (IoT)107 cited
  • 2019Big Data Market Optimization Pricing Model Based on Data Quality51 cited
  • 2020Optimal Pricing of Internet of Things: A Machine Learning Approach31 cited

Cited by

  • 2021Pricing Models for the Internet of Things (IoT): Game Perspectives11 cited

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