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As recent research indicates that virtual games are beneficial to the player's brain health, games have been used to aid aging-related disease treatment. There are also studies that imply that sensory effects improve user's Quality of Experience. Combining both concepts, this paper proposes the Stroop Game, a cognitive game inspired by the Stroop test, which uses light sensory effects. The Stroop Game was developed for the Brazilian Digital TV System using the Ginga-NCL middleware, which implements the ITU H.761 standard. Evaluating the Stroop Game implementation with elderly users, it indicates that the game proposed in this paper was well received by the users and also that the light sensory effect makes it more attractive to them.
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Stored only when both papers are in the corpus — 9 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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