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Research on Interactively Digital Display for Cultural Heritage- Discovering the Hall of Mental Cultivation: A Digital Experience Exhibition
2 references·3 citing·18 second hop
Research on Interactively Digital Display for Cultural Heritage- Discovering the Hall of Mental Cultivation: A Digital Experience Exhibition (2020)Research on Interactively Digital Display…Intangible cultural heritage: Safeguarding for creativity (2012)Intangible cultural heritage:…The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media (2008)The Work of Art in the Age of…Virtual Tours in Digital Museums: VR and AR Technologies in the Modern Cultural Space (2025)Virtual Tours in Digital Muse…Enhancing multicultural visitor engagement through digital art installations: A case study at DPirang, Tongyeong, South Korea (2025)Enhancing multicultural visit…Configuring factors for effective dissemination of intangible cultural heritage on Douyin: an fsQCA approach (2025)Configuring factors for effec…The Strength of Weak Ties (1973)Governing the Commons: The Evolution of Institutions for Collective Action (1992)The Tacit Dimension (1997)A Cultural Creativity Framework for the Sustainability of Intangible Cultural Heritage (2019)The characteristics and influencing factors of the spatial distribution of intangible cultural heritage in the Yellow River Basin of China (2022)Influencing factors and formation process of cultural inheritance-based innovation at heritage tourism destinations (2023)The theme park experience: An analysis of pleasure, arousal and satisfaction (2004)Digitally enabling social networks: resolving IT–culture conflict (2013)Digital Entrepreneurship: Toward a Digital Technology Perspective of Entrepreneurship (2016)Redesigning Social Inquiry (2008)Building Better Causal Theories: A Fuzzy Set Approach to Typologies in Organization Research (2011)Set-Theoretic Methods for the Social Sciences (2012)A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience (2023)Augmented and Virtual Reality to Enhance the Didactical Experience of Technological Heritage Museums (2023)Determining the Key Drivers for the Acceptance and Usage of AR and VR in Cultural Heritage Monuments (2023)Authenticity & aura (2011)Retail Luxury Strategy: Assembling Charisma through Art and Magic (2011)Archaeology and the Senses: Human Experience, Memory, and Affect (2014)
this work references cited by second hop

References

  • 2008The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media1,122 cited
  • 2012Intangible cultural heritage: Safeguarding for creativity135 cited

Cited by

  • 2025Configuring factors for effective dissemination of intangible cultural heritage on Douyin: an fsQCA approach13 cited
  • 2025Virtual Tours in Digital Museums: VR and AR Technologies in the Modern Cultural Space5 cited
  • 2025Enhancing multicultural visitor engagement through digital art installations: A case study at DPirang, Tongyeong, South Korea1 cited

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