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Art educators have been reporting various kinds of computer activity in our field for almost ten years. However, most of this reporting describes computer applications without a parallel examination of underlying values. If the new technology is to be applied in art education appropriately, pedagogical issues must be raised. The purpose of this paper is to examine four pedagogical issues of historical importance to our field: (a) disciplinary traditions; (b) the computer as art medium; (c) computer design; and (d) curriculum design. Questions are posed for art educators as a way to encourage continued examination of these issues in order to define perspectives and contribute to computer applications in education. Each issue is explicated through use of specific examples.
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Stored only when both papers are in the corpus — 26 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
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