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PRODUCT REQUIREMENTS SPECIFICATION PROCESS IN PRODUCT DEVELOPMENT
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PRODUCT REQUIREMENTS SPECIFICATION PROCESS IN PRODUCT DEVELOPMENT (2021)PRODUCT REQUIREMENTS SPECIFICATION PROCES…Pahl/Beitz Konstruktionslehre (2020)Pahl/Beitz KonstruktionslehreA serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering – Lifecycle processes – Requirements engineering at undergraduate level (2019)A serious game for teaching t…Understanding the Context of Product Development (2013)Understanding the Context of …Engineering change: an overview and perspective on the literature (2010)Engineering change: an overvi…Product development performance: strategy, organization, and management in the world auto industry (1991)The role of product architecture in the manufacturing firm (1995)A method to assess the effects of engineering change propagation (2012)Change impact on a product and its redesign process: a tool for knowledge capture and reuse (2012)Perspectives on iteration in design and development (2016)PRODUCT DESIGN AND DEVELOPMENT (2018)Strategy and Structure: Chapters in the History of Industrial Enterprise. (1963)Measurement of project success (1988)The Management of Innovation (1994)Coping with the challenges of engineering smart product service systems - Demands for research infrastructure (2017)An Approach for Systematic Planning of Project Management Methods and Project Processes in Product Development (2020)Der Produktentwicklungsprozess (2020)A User-Centered Theoretical Framework for Meaningful Gamification (2012)The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (2012)Acceptance of game-based learning by secondary school teachers (2013)Evaluating an Educational Escape Room Conducted Remotely for Teaching Software Engineering (2020)A systematic review of serious games as tools for STEM education (2025)METHOD FOR UPGRADING A COMPONENT WITHIN REFURBISHMENT (2021)Domain based product architecture approach for innovative battery system design (2022)
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References

  • 2010Engineering change: an overview and perspective on the literature420 cited
  • 2020Pahl/Beitz Konstruktionslehre163 cited
  • 2019A serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering – Lifecycle processes – Requirements engineering at undergraduate level72 cited
  • 2013Understanding the Context of Product Development62 cited

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