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Going Above and Beyond eCommerce in the Future Highly Virtualized World and Increasingly Digital Ecosystem
3 references·1 citing·17 second hop
Going Above and Beyond eCommerce in the Future Highly Virtualized World and Increasingly Digital Ecosystem (2021)Going Above and Beyond eCommerce in the F…Enhancing shopping experiences in smart retailing (2021)Enhancing shopping experience…Technology-enabled personalization in retail stores: Understanding drivers and barriers (2020)Technology-enabled personaliz…Ten Things You Need to Know About Gen Z (2018)Ten Things You Need to Know A…Usage Motivations and User Categorizations of Metaverse: Their Impacts on Offline Activities (2023)Usage Motivations and User Ca…Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Qualitative Inquiry and Research Design: Choosing Among Five Approaches (2015)The Discovery of Grounded Theory (2017)I want it my way! The effect of perceptions of personalization through augmented reality and online shopping on customer intentions to co-create value (2021)How consumer digital signals are reshaping the customer journey (2022)Utilitarian and/or hedonic shopping – consumer motivation to purchase in smart stores (2023)City-ranking of European Medium-Sized Cities (2008)Smart tourism: foundations and developments (2015)Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets (2017)An Omnichannel Retailing Operation for Solving Joint Inventory Replenishment Control and Dynamic Pricing Problems From the Perspective of Customer Experience (2023)Mapping the landscape of marketing technology: trends, theories and trajectories in ecosystem research (2025)Coefficient Alpha and the Internal Structure of Tests (1951)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Alternative Ways of Assessing Model Fit (1992)IoT adoption in agriculture: the role of trust, perceived value and risk (2018)Principles of Banking Regulation (2019)The effects of gratifications, flow and satisfaction on the usage of livestreaming services (2021)
this work references cited by second hop

References

  • 2020Technology-enabled personalization in retail stores: Understanding drivers and barriers211 cited
  • 2018Ten Things You Need to Know About Gen Z78 cited
  • 2021Enhancing shopping experiences in smart retailing37 cited

Cited by

  • 2023Usage Motivations and User Categorizations of Metaverse: Their Impacts on Offline Activities32 cited

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