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Competencias clave y patrimonio en educación primaria. Un análisis de la concepción del profesorado en formación
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Competencias clave y patrimonio en educación primaria. Un análisis de la concepción del profesorado en formación (2021)Competencias clave y patrimonio en educac…Holistic or Traditional Conceptions of Heritage among Early-Childhood and Primary Trainee Teachers (2020)Holistic or Traditional Conce…La educación patrimonial, una cuestión de futuro. Reflexiones sobre el valor del patrimonio para seguir avanzando hacia una ciudadanía crítica (2019)La educación patrimonial, una…Effects of a Gamification and Flipped-Classroom Program for Teachers in Training on Motivation and Learning Perception (2019)Effects of a Gamification and…Educación patrimonial y TIC en España: marco normativo, variables estructurantes y programas referentes (2018)Educación patrimonial y TIC e…El patrimonio a través de la educación artística en la etapa de primaria (2016)El patrimonio a través de la …Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research (1988)Estrategias e instrumentos para la educación patrimonial en España (2015)La educación patrimonial: una disciplina útil y rentable en el ámbito de la gestión del patrimonio cultural (2015)EL PATRIMONIO HISTÓRICO Y ARQUEOLÓGICO : VALOR Y USO (2018)Digital Technologies for Heritage Teaching: Trend Analysis in New Realities (2021)Design, content validity, and inter-observer reliability of the ‘Digitization of Cultural Heritage, Identities, and Education’ (DICHIE) instrument (2023)What is Technological Pedagogical Content Knowledge (TPACK)? (2013)The use of flipped classrooms in higher education: A scoping review (2015)How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction (2016)Higher Education Students’ Assessments towards Gamification and Sustainability: A Case Study (2020)University Students’ Perception of the Usefulness of the Flipped Classroom Methodology (2020)Brazilian and Spanish Mathematics Teachers’ Predispositions towards Gamification in STEAM Education (2021)Ensuring Positiveness of the Scaled Difference Chi-square Test Statistic (2009)A Holistic Approach to Multilingual Education: Introduction (2011)Heritage, geographical scale and didactic potentiality: Students and teachers’ perspectives (2021)Welcome Refugees! The Use of Cultural Heritage to Teach Democratic Values (2022)Las TIC como recurso para trabajar el Patrimonio Cultural Inmaterial en el aula (2023)Nudos Patrimoniales. Análisis de los vínculos de las personas con el patrimonio personal. (2018)Percepciones sobre el uso del patrimonio en la enseñanza de la Educación Artística. Un estudio con futuros profesores de Educación Primaria (2021)Perceptions of Heritage among Students of Early Childhood and Primary Education (2021)Understanding the Significance of Cultural Heritage in Society from Preschool: An Educational Practice with Student Teachers (2023)
this work references cited by second hop

References

  • 2019Effects of a Gamification and Flipped-Classroom Program for Teachers in Training on Motivation and Learning Perception112 cited
  • 2018Educación patrimonial y TIC en España: marco normativo, variables estructurantes y programas referentes41 cited
  • 2019La educación patrimonial, una cuestión de futuro. Reflexiones sobre el valor del patrimonio para seguir avanzando hacia una ciudadanía crítica40 cited
  • 2016El patrimonio a través de la educación artística en la etapa de primaria34 cited
  • 2020Holistic or Traditional Conceptions of Heritage among Early-Childhood and Primary Trainee Teachers30 cited

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