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The Games on Exhibition: Videogames as Contemporary Art
6 references·0 citing·15 second hop
The Games on Exhibition: Videogames as Contemporary Art (2021)The Games on Exhibition: Videogames as Co…The Work of Art in the Age of Mechanical Reproduction (2018)The Work of Art in the Age of…Heuristics from Curating and Exhibiting Game Art in the 21st Century (2017)Heuristics from Curating and …Works of Game: On the Aesthetics of Games and Art (2015)Works of Game: On the Aesthet…Aesthetic theory and the video game (2012)Aesthetic theory and the vide…Strategies of interactive art (2010)Strategies of interactive artThe Philosophical Disenfranchisement of Art (2005)The Philosophical Disenfranch…Cultural Framing of Computer/Video Games. (2002)The Medium of the Video Game (2002)Virtual museums for all: employing game technology for edutainment (2004)Mediatization of culture and everyday life (2014)The Robot is Present: Creative Approaches for Artistic Expression With Robots (2021)The Interactive Creativity of the Digital Era: Exploring How Media Art Redefines the Relationship Between Audience and Artwork (2023)Play and space – towards a formal definition of play (2015)The Ludic Muse: The Form of Games as Art (2016)Fashion and Costume Design in Electronic Entertainment — Bridging the Gap between Character and Fashion Design (2018)Living – in between – Cultures (2008)A third space: reconsidering issues of neutrality and accessibility in the virtual art museum (2010)Aesthetic Preference as Starting Point for Citizen Dialogues on Urban Design: Stories from Hammarkullen, Gothenburg (2019)Disjuncture and Difference in the Global Cultural Economy (1990)Consumer Perceptions of Iconicity and Indexicality and Their Influence on Assessments of Authentic Market Offerings (2004)The Presentation of Self in the Age of Social Media: Distinguishing Performances and Exhibitions Online (2010)
this work references cited by second hop

References

  • 2018The Work of Art in the Age of Mechanical Reproduction1,276 cited
  • 2012Aesthetic theory and the video game159 cited
  • 2015Works of Game: On the Aesthetics of Games and Art115 cited
  • 2005The Philosophical Disenfranchisement of Art100 cited
  • 2010Strategies of interactive art62 cited
  • 2017Heuristics from Curating and Exhibiting Game Art in the 21st Century8 cited

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