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METAVERSE: 'DİJİTAL BÜYÜK PATLAMADA FIRSATLAR VE ENDİŞELERE YÖNELİK ALGILAR
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METAVERSE: 'DİJİTAL BÜYÜK PATLAMADA FIRSATLAR VE ENDİŞELERE YÖNELİK ALGILAR (2021)METAVERSE: 'DİJİTAL BÜYÜK PATLAMADA FIRSA…Using Augmented Reality, Gaming Technologies, and Transmedial Storytelling to Develop and Co-design Local Cultural Heritage Experiences (2020)Using Augmented Reality, Gami…Inductive Content Analysis (2019)Inductive Content AnalysisContent Analysis (2015)Content AnalysisInvestigating the metaverse awareness of tourism academics (2025)Investigating the metaverse a…PAZARLAMA VE MARKALAŞMADA TRANSMEDYA HİKAYE ANLATICILIĞININ ÖNEMİ: NİLOYA ÖRNEĞİ (2024)PAZARLAMA VE MARKALAŞMADA TRA…Evaluation of metaverse use intention in software education of university students: combining technology acceptance model with external variables (2024)Evaluation of metaverse use i…Metaverse ve NFT Bağlamında Sanatta Dijital Dönüşüm (2023)Metaverse ve NFT Bağlamında S…Metaverse Sosyal Alanına Meta Ekonomik Sermaye Açısından İslam Ülkeleri Ne Kadar Hazır?Ürün Uzayı Bağlamında Kesitsel Bir Değerlendirme (2023)Metaverse Sosyal Alanına Meta…Metaverse Nedir? Literatür Art Alanı Bağlamında Yeni Bir Tanım Önerisi (2023)Metaverse Nedir? Literatür Ar…A View of the Future of the Metaverse Economy on the Basis of the Global Financial System: New Opportunities and Risks (2023)A View of the Future of the M…METAVERSE’DE BİREYİN TOPLUMSALLAŞMA SÜRECİ (2022)METAVERSE’DE BİREYİN TOPLUMSA…Metaverse ve Din Eğitimi (2022)Metaverse ve Din EğitimiMetaverse Evreninde Yer Alan Bazı Uygulamalar Üzerine Tematik Bir Analiz (2022)Metaverse Evreninde Yer Alan …Content Analysis: An Introduction to its Methodology. (1984)The qualitative content analysis process (2008)Qualitative Inquiry and Research Design: Choosing Among Five Approaches (2015)Learning at home: Parents’ lived experiences on distance learning during COVID-19 pandemic in the Philippines (2021)Decoding Academic Integrity Policies: A Corpus Linguistics Investigation of AI and Other Technological Threats (2023)Climate-induced migration in the Global South: an in depth analysis (2024)Space and Place: The Perspective of Experience (1978)Space and Place: The Perspective of Experience. (1978)The Affect Theory Reader (2010)Crafting immersive narratives of indigenous communities via hyper-realistic technologies: the role of libraries in digital storytelling (2025)Immersive sacred heritage: enchantment through authenticity at Glastonbury Abbey (2025)Compliance, identification, and internalization three processes of attitude change (1958)The psychology of social impact. (1981)Social Psychology of Intergroup Relations (1982)Coefficient Alpha and the Internal Structure of Tests (1951)The Measurement of Observer Agreement for Categorical Data (1977)Using thematic analysis in psychology (2006)For the love of our children: an Indigenous connectedness framework (2019)Digitalization: A Literature Review and Research Agenda (2020)Rethinking the corporate digital divide: The complementarity of technologies and the demand for digital skills (2020)A Pragmatic View of Thematic Analysis (1995)METAVERSE AND SELF-REPRESENTATION (2022)Bilimsel Araştırma Teknikleri ve Etik (2020)NİTEL BİR VERİ ANALİZİ YÖNTEMİ OLARAK DOKÜMAN ANALİZİ (2020)Metaverse Opportunities for Businesses (2022)Growing Up Digital: The Rise of the Net Generation (1997)Metaverse Shape of Your Life for Future: A bibliometric snapshot (2021)Development and Transformation in Digital Marketing and Branding with Artificial Intelligence and Digital Technologies Dynamics in the Metaverse Universe (2022)Dijital Dünyanın Gerçekliği, Gerçek Dünyanın Sanallığı Bir Dijital Medya Ürünü Olarak Sanal Gerçeklik (2016)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)The theory of planned behavior (1991)User Acceptance of Information Technology: Toward A Unified View1 (2003)Exploring the Potential of Metaverse Adoption in Higher Education: A Diffusion of Innovation Model Approach to Enhancing Student Engagement (2025)Understanding user intention in metaverse education: a synthesis of diffusion of innovation and UTAUT2 (2025)Configurational effects of personal innovativeness, self-efficacy, and perceived risk on AI adoption in media students (2026)
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References

  • 2015Content Analysis853 cited
  • 2019Inductive Content Analysis392 cited
  • 2020Using Augmented Reality, Gaming Technologies, and Transmedial Storytelling to Develop and Co-design Local Cultural Heritage Experiences16 cited

Cited by

  • 2022METAVERSE’DE BİREYİN TOPLUMSALLAŞMA SÜRECİ23 cited
  • 2023A View of the Future of the Metaverse Economy on the Basis of the Global Financial System: New Opportunities and Risks17 cited
  • 2024Evaluation of metaverse use intention in software education of university students: combining technology acceptance model with external variables15 cited
  • 2022Metaverse Evreninde Yer Alan Bazı Uygulamalar Üzerine Tematik Bir Analiz12 cited
  • 2022Metaverse ve Din Eğitimi9 cited
  • 2023Metaverse Nedir? Literatür Art Alanı Bağlamında Yeni Bir Tanım Önerisi8 cited
  • 2023Metaverse ve NFT Bağlamında Sanatta Dijital Dönüşüm5 cited
  • 2023Metaverse Sosyal Alanına Meta Ekonomik Sermaye Açısından İslam Ülkeleri Ne Kadar Hazır?Ürün Uzayı Bağlamında Kesitsel Bir Değerlendirme3 cited
  • 2024PAZARLAMA VE MARKALAŞMADA TRANSMEDYA HİKAYE ANLATICILIĞININ ÖNEMİ: NİLOYA ÖRNEĞİ1 cited
  • 2025Investigating the metaverse awareness of tourism academics0 cited

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