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Cybernetics and Simulacra: The Hyperreality of Augmented Reality Games
10 references·3 citing·41 second hop
Cybernetics and Simulacra: The Hyperreality of Augmented Reality Games (2021)Cybernetics and Simulacra: The Hyperreali…Simulacra and Simulations (2020)Simulacra and SimulationsImpact of Covid-19 on consumer behavior: Will the old habits return or die? (2020)Impact of Covid-19 on consume…Cybernetics or Control and Communication in the Animal and the Machine (2019)Cybernetics or Control and Co…The Fourth Industrial Revolution (2017)The Fourth Industrial Revolut…Toward a Theory of Gender (2013)Toward a Theory of GenderCommodity, Sign, and Spectacle: Retracing Baudrillard’s Hyperreality (2010)Commodity, Sign, and Spectacl…The concept of the simulacrum: Deleuze and the overturning of Platonism (2006)The concept of the simulacrum…How we became posthuman: Virtual bodies in cybernetics, literature, and informatics (2000)How we became posthuman: Virt…Meaning and Identity in “Cyberspace”: The Performance of Gender, Class, and Race Online (1998)Meaning and Identity in “Cybe…Postmodernism, or, The Cultural Logic of Late Capitalism (1992)Postmodernism, or, The Cultur…All too real metacapitalism: towards a non-dualist political ontology of metaverse (2024)All too real metacapitalism: …Engineering the Metaverse for Innovating the Electronic Business: A Socio-technological Perspective (2022)Engineering the Metaverse for…Dijital Dönüşüm Sürecinde Metaverse Olgusunu Jean Baudrillard’ın Simülasyon Kuramı Çerçevesinde Değerlendirmek (2022)Dijital Dönüşüm Sürecinde Met…Frame Analysis: An Essay on the Organization of Experience. (1975)A Social Psychologist Discovers Chicago Sociology (1989)Life on the Screen: Identity in the Age of the Internet (1997)Social Psychology of Identities (2000)Understanding Internet Usage (2001)Platformed racism: the mediation and circulation of an Australian race-based controversy on Twitter, Facebook and YouTube (2017)Twilight of the Idols (1889)Rethinking the Digital Remix: Mash‐ups and the Metaphysics of Sound Recording (2008)BECOMING A MEASURING INSTRUMENT (2010)Developing wisdom in a business school? Critical reflections on pedagogical practice (2014)The Ecstasy of Communication (2007)FROM THE GERMAN IDEOLOGY (2013)Values of souvenirs as commodities (2014)Ideology and Ideological State Apparatuses (2024)The History of Sexuality (1976)Postmodernism, or, The cultural logic of late capitalism (1991)After Ant: Complexity, Naming and Topology (1999)Discourse Analysis as Theory and Method (2002)Methodology of the Oppressed (2010)One-Dimensional Man: Studies in the Ideology of Advanced Industrial Society (2021)The Lonely Crowd: A Study of the Changing American Character. (1951)Bowling Alone: The Collapse and Revival of American Community (2000)Bowling alone: the collapse and revival of American community (2000)Online Shopping Motives during the COVID-19 Pandemic—Lessons from the Crisis (2020)The effect of COVID-19 on consumer shopping behaviour: Generational cohort perspective (2021)The evolving role of artificial intelligence in marketing: A review and research agenda (2021)Defining Strategic Communication (2007)The Handbook of Journalism Studies (2009)A digital supply chain twin for managing the disruption risks and resilience in the era of Industry 4.0 (2020)Democracy of Objects (2011)The (im)materiality of literacy: the significance of subjectivity to new literacies research (2012)Plessner's Philosophical Anthropology (2014)The digital revolution in the travel and tourism industry (2019)A review of research into automation in tourism: Launching the Annals of Tourism Research Curated Collection on Artificial Intelligence and Robotics in Tourism (2020)A multilevel review of artificial intelligence in organizations: Implications for organizational behavior research and practice (2023)Just doing it: A visual ethnographic study of spectacular consumption behavior at Nike Town (1998)‘Trust no one’: Modernization, paranoia and conspiracy culture (2012)Contesting epistemic authority: Conspiracy theories on the boundaries of science (2014)Territoriality and beyond: problematizing modernity in international relations (1993)Chapter 3 : Identity as an Analytic Lens for Research in Education (2000)Brand Community (2001)
this work references cited by second hop

References

  • 1992Postmodernism, or, The Cultural Logic of Late Capitalism7,061 cited
  • 2019Cybernetics or Control and Communication in the Animal and the Machine5,043 cited
  • 2017The Fourth Industrial Revolution3,031 cited
  • 2013Toward a Theory of Gender2,602 cited
  • 2020Impact of Covid-19 on consumer behavior: Will the old habits return or die?2,064 cited
  • 2000How we became posthuman: Virtual bodies in cybernetics, literature, and informatics472 cited
  • 2020Simulacra and Simulations306 cited
  • 1998Meaning and Identity in “Cyberspace”: The Performance of Gender, Class, and Race Online201 cited
  • 2006The concept of the simulacrum: Deleuze and the overturning of Platonism100 cited
  • 2010Commodity, Sign, and Spectacle: Retracing Baudrillard’s Hyperreality20 cited

Cited by

  • 2022Dijital Dönüşüm Sürecinde Metaverse Olgusunu Jean Baudrillard’ın Simülasyon Kuramı Çerçevesinde Değerlendirmek9 cited
  • 2024All too real metacapitalism: towards a non-dualist political ontology of metaverse8 cited
  • 2022Engineering the Metaverse for Innovating the Electronic Business: A Socio-technological Perspective6 cited

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