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The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy
16 references·0 citing·55 second hopsampled
The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy (2021)The Guardians: Designing a Game for Long-…Barriers to and Facilitators of User Engagement With Digital Mental Health Interventions: Systematic Review (2021)Barriers to and Facilitators …How mental health care should change as a consequence of the COVID-19 pandemic (2020)How mental health care should…Objective User Engagement With Mental Health Apps: Systematic Search and Panel-Based Usage Analysis (2019)Objective User Engagement Wit…Beyond the Trial: Systematic Review of Real-World Uptake and Engagement With Digital Self-Help Interventions for Depression, Low Mood, or Anxiety (2018)Beyond the Trial: Systematic …Serious Games and Gamification for Mental Health: Current Status and Promising Directions (2017)Serious Games and Gamificatio…Understanding and Promoting Effective Engagement With Digital Behavior Change Interventions (2016)Understanding and Promoting E…Gamification for health and wellbeing: A systematic review of the literature (2016)Gamification for health and w…Conceptualising engagement with digital behaviour change interventions: a systematic review using principles from critical interpretive synthesis (2016)Conceptualising engagement wi…A Systematic Review of Cognitive Behavioral Therapy and Behavioral Activation Apps for Depression (2016)A Systematic Review of Cognit…The Lens of Intrinsic Skill Atoms: A Method for Gameful Design (2015)The Lens of Intrinsic Skill A…The effectiveness of SPARX, a computerised self help intervention for adolescents seeking help for depression: randomised controlled non-inferiority trial (2012)The effectiveness of SPARX, a…Making health habitual: the psychology of ‘habit-formation’ and general practice (2012)Making health habitual: the p…From game design elements to gamefulness (2011)From game design elements to …Behavioral activation treatments of depression: A meta-analysis (2006)Behavioral activation treatme…A Brief Behavioral Activation Treatment for Depression (2001)A Brief Behavioral Activation…Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. 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References

  • 2000Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.54,579 cited
  • 2011From game design elements to gamefulness11,928 cited
  • 2020How mental health care should change as a consequence of the COVID-19 pandemic1,929 cited
  • 2016Gamification for health and wellbeing: A systematic review of the literature1,393 cited
  • 2016Conceptualising engagement with digital behaviour change interventions: a systematic review using principles from critical interpretive synthesis1,296 cited
  • 2016Understanding and Promoting Effective Engagement With Digital Behavior Change Interventions1,185 cited
  • 2006Behavioral activation treatments of depression: A meta-analysis1,145 cited
  • 2021Barriers to and Facilitators of User Engagement With Digital Mental Health Interventions: Systematic Review1,142 cited
  • 2019Objective User Engagement With Mental Health Apps: Systematic Search and Panel-Based Usage Analysis998 cited
  • 2012The effectiveness of SPARX, a computerised self help intervention for adolescents seeking help for depression: randomised controlled non-inferiority trial759 cited
  • 2018Beyond the Trial: Systematic Review of Real-World Uptake and Engagement With Digital Self-Help Interventions for Depression, Low Mood, or Anxiety708 cited
  • 2012Making health habitual: the psychology of ‘habit-formation’ and general practice663 cited
  • 2017Serious Games and Gamification for Mental Health: Current Status and Promising Directions

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648 cited
  • 2001A Brief Behavioral Activation Treatment for Depression639 cited
  • 2015The Lens of Intrinsic Skill Atoms: A Method for Gameful Design588 cited
  • 2016A Systematic Review of Cognitive Behavioral Therapy and Behavioral Activation Apps for Depression328 cited
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