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Hybrid Museum Experiences
16 references·1 citing·38 second hop
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References

  • 1973The Strength of Weak Ties40,446 cited
  • 1994Situated Learning: Legitimate Peripheral Participation.39,454 cited
  • 1998Communities of Practice23,452 cited
  • 2015Qualitative Inquiry and Research Design: Choosing Among Five Approaches22,104 cited
  • 1984The reflective practitioner: How professionals think in action19,752 cited
  • 1989Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-3910,821 cited
  • 1993The role of deliberate practice in the acquisition of expert performance.9,542 cited
  • 1956The Gift: Forms and Functions of Exchange in Archaic Societies.4,076 cited
  • 2002On Organizational Becoming: Rethinking Organizational Change2,724 cited
  • 1954What is Wrong with Social Theory?2,529 cited
  • 2011Gamification. using game-design elements in non-gaming contexts2,412 cited
  • 2010This is Not a Boundary Object: Reflections on the Origin of a Concept2,384 cited
  • 1978An Assessment of the Scientific Merits of Action Research2,256 cited
  • 2007The fifth discipline: the art and practice of the learning organization2,229 cited
  • 1922Argonauts of the Western Pacific: An Account of Native Enterprise and Adventure in the Archipelagoes of Melanesian New Guinea

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1,637 cited
  • 1955A theory of play and fantasy.1,617 cited
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    • 2024Accessing the artwork in covid-19: loss, recovery and reimagination2 cited