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Hybrid Craft: Showcase of Physical and Digital Integration of Design and Craft Skills
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Hybrid Craft: Showcase of Physical and Digital Integration of Design and Craft Skills (2015)Hybrid Craft: Showcase of Physical and Di…Ilustrando la ética maker: proceso experimental colaborativo en una neoartesanía (2024)Ilustrando la ética maker: pr…Hand Thought (2024)Hand ThoughtExploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review (2024)Exploring the role of immersi…PatchProv: Supporting Improvisational Design Practices for Modern Quilting (2021)PatchProv: Supporting Improvi…Craftspeople’s new identity: The impact of digital fabrication technologies on craft practices (2021)Craftspeople’s new identity: …Impro: Improvisation and the Theatre (1984)"I feel it is my responsibility to stream" (2019)Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency (2020)Hand Spinning E-textile Yarns: Understanding the Craft Practices of Hand Spinners and Workshop Explorations with E-textile Fibers and Materials (2024)Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature Review (2024)WasteBanned: Supporting Zero Waste Fashion Design Through Linked Edits (2024)Case Study Research: Design and Methods (1984)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Using thematic analysis in psychology (2006)Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency Program (2024)Throwing Out Conventions: Reimagining Craft-Centered CNC Tool Design through the Digital Pottery Wheel (2024)The innovation of traditional handicrafts and cultural identity: A multidimensional value analysis using the DEMATEL-ISM method (2025)Communities of Practice (1998)Entrepreneurship Research, Makers, and the Maker Movement (2017)NEO-CRAFT AS A TREND TO DESIGN A NEW TYPOLOGY OF 3D PRINTED PRODUCTS (2022)The reflective practitioner: How professionals think in action (1984)Abstracting craft: the practiced digital hand (1997)Making anthropology, archaeology, art and architecture (2013)Frame Analysis: An Essay on the Organization of Experience. (1975)Scoping studies: towards a methodological framework (2005)PRISMA Extension for Scoping Reviews (PRISMA-ScR): Checklist and Explanation (2018)Emerging Trends and Future Directions in Artificial Intelligence for Museums: A Comprehensive Bibliometric Analysis Based on Scopus (1983-2024) (2024)Adoption of digital intangible cultural heritage: a configurational study integrating UTAUT2 and immersion theory (2025)Analyzing Visitor Behavior to Enhance Personalized Experiences in Smart Museums: A Systematic Literature Review (2025)
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  • 2024Exploring the role of immersive technology in digitally representing contemporary crafts within hybrid museum exhibitions: a scoping review41 cited
  • 2021PatchProv: Supporting Improvisational Design Practices for Modern Quilting31 cited
  • 2021Craftspeople’s new identity: The impact of digital fabrication technologies on craft practices29 cited
  • 2024Ilustrando la ética maker: proceso experimental colaborativo en una neoartesanía3 cited
  • 2024Hand Thought1 cited

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