SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
The Palgrave Handbook of Audiovisual Translation and Media Accessibility
0 references·4 citing·15 second hop
The Palgrave Handbook of Audiovisual Translation and Media Accessibility (2020)The Palgrave Handbook of Audiovisual Tran…Subtitles in the 2020s (2022)Subtitles in the 2020sAn action-oriented approach to didactic dubbing in foreign language education: Students as producers (2022)An action-oriented approach t…Improving Oral Production Skills in the Business English Class Through Creative Dubbing (2021)Improving Oral Production Ski…Found in Translation: Evolving Approaches for the Localization of Japanese Video Games (2021)Found in Translation: Evolvin…The Translator's Invisibility: A History of Translation (1994)Japan's Gross National Cool (2002)Research Methodologies in Translation Studies (2014)Issues in Arabic video game localization: A descriptive study (2021)The value of teletext sub-titles in language learning (1988)Film Studies and Translation Studies: Two Disciplines at Stake in Audiovisual Translation (2004)Dubbing projects for the language learner: a framework for integrating audiovisual translation into task-based instruction (2010)Didactic audiovisual translation in language teaching: Results from TRADILEX (2023)The Fourth Industrial Revolution (2017)Conducting the Pilot Study: A Neglected Part of the Research Process? Methodological Findings Supporting the Importance of Piloting in Qualitative Research Studies (2019)Common European Framework of Reference for Languages: Learning, Teaching, Assessment, Companion Volume with New Descriptors (2020)Descriptive Translation Studies – and beyond (1995)FAR model: assessing quality in interlingual subtitling (2017)Subtitling: Concepts and Practices (2021)Can you tell the difference? A study of human vs machine-translated subtitles (2023)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2022Subtitles in the 2020s38 cited
  • 2021Improving Oral Production Skills in the Business English Class Through Creative Dubbing28 cited
  • 2021Found in Translation: Evolving Approaches for the Localization of Japanese Video Games25 cited
  • 2022An action-oriented approach to didactic dubbing in foreign language education: Students as producers25 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work