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Remediation
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  • 2011Media life246 cited
  • 2022How digital devices transform literary reading: The impact of e-books, audiobooks and online life on reading habits59 cited
  • 2008Designing Serious Games for Computer Assisted Language Learning – a Framework for Development and Analysis41 cited
  • 2015Literature in the expanded field: intermediality at the crossroads of literary theory and comparative literature38 cited
  • 2015Participant roles and embedded interactions in online sports broadcasts38 cited
  • 1998INTELLIGENT AGENCY29 cited
  • 2014‘Outside Broadcast’: Looking Backwards and Forwards, Live Theatre in the Cinema—NT Live and RSC Live29 cited
  • 2008My iPod, My iCon: How and Why Do Images Become Icons?25 cited
  • 2023Know(ing) Infrastructure: The Wayback Machine as object and instrument of digital research23 cited
  • 2022Platformization and Publishing: Changes in Literary Publishing21 cited
  • 2017Media hysteresis13 cited
  • 2009Obama and Shepard Fairey: The Copy and Political Iconography in the Age of the Demake11 cited
  • 2018Qu’appelle-t-on un médium ?11 cited

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  • 2024Innovations in Digital Comics10 cited
  • 2019Concevoir et écrire pour la réalité virtuelle : nouvelles compétences, approches et techniques de scénarisation9 cited