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Synthetic Worlds
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Synthetic Worlds (2006)Synthetic WorldsMetaverse and Financial Inclusion Opportunities and Risks for the Banking Ecosystem (2023)Metaverse and Financial Inclu…Digital Escapism — From Addiction to Asceticism (2023)Digital Escapism — From Addic…The Paradox of Fiction – A Brief Introduction into Recent Developments, Open Questions, and Current Areas of Research, including a Comprehensive Bibliography from 1975 to 2018 (2018)The Paradox of Fiction – A Br…De la traite robotisée au raid d’avatars. Incorporation et virtualisation (2014)De la traite robotisée au rai…Brand extension evaluation: real world and virtual world (2014)Brand extension evaluation: r…Stepping Into the Internet: New Ventures in Virtual Worlds (2011)Stepping Into the Internet: N…Correlating a Motivation-Activation Measure With Media Preference (2011)Correlating a Motivation-Acti…Exploring virtual worlds: success factors in virtual world marketing (2009)Exploring virtual worlds: suc…How to Compete in the Metaverse: The Business Models in Second Life (2008)How to Compete in the Metaver…The Discovery of Grounded Theory; Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Market Orientation: The Construct, Research Propositions, and Managerial Implications (1990)Metaverse and B2B marketing: untapped research opportunities (2025)Par-delà la nature et la culture (2001)Les techniques du corps (2002)Play between worlds: exploring online game culture (2007)Sensation Seeking : Beyond the Optimal Level of Arousal (1979)Sensation seeking. Beyond the optimal level of arousal (1980)Behavioral Expressions and Biosocial Bases of Sensation Seeking (1994)The Effects of Psychobiological Motivational Traits on Memory of In‐Game Advertising Messages (2015)Where do desires come from? Positivity offset and negativity bias predict implicit attitude toward temptations (2017)Culture and Consumption: A Theoretical Account of the Structure and Movement of the Cultural Meaning of Consumer Goods (1986)Who is the Celebrity Endorser? Cultural Foundations of the Endorsement Process (1989)Consumer Evaluations of Brand Extensions (1990)Predict employee attrition by using predictive analytics (2018)Synthetic worlds: the business and culture of online games (2006)Coordination and Dynamic Promotion Strategies in Crowdfunding with Network Externalities (2014)Impact of object manipulation, customization and social loafing on competencies management in 3D Virtual Worlds (2016)Social media in qualitative research: Challenges and recommendations (2017)Competitive Strategy: Techniques for Analyzing Industries and Competitors (1980)Competitive Advantage: Creating and Sustaining Superior Performance (1985)Sensemaking in Organizations (1996)The impact of the metaverse on the future business of professional football clubs – A prospective study (2024)The Rationality of Emotion (1987)Appraisal Processes in Emotion (2001)Appraisal processes in emotion: Theory, methods, research. (2001)A Stakeholder Approach to Strategic Management (2001)Financial literacy around the world: an overview (2011)Measuring Financial Inclusion: The Global Findex Database (2012)Escapism (2000)Exodus to the virtual world: how online fun is changing reality (2008)Activity Engagement as Escape from Self: The Role of Self-Suppression and Self-Expansion (2012)
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Cited by

  • 2011Stepping Into the Internet: New Ventures in Virtual Worlds150 cited
  • 2009Exploring virtual worlds: success factors in virtual world marketing131 cited
  • 2008How to Compete in the Metaverse: The Business Models in Second Life42 cited
  • 2018The Paradox of Fiction – A Brief Introduction into Recent Developments, Open Questions, and Current Areas of Research, including a Comprehensive Bibliography from 1975 to 201826 cited
  • 2011Correlating a Motivation-Activation Measure With Media Preference23 cited
  • 2023Metaverse and Financial Inclusion Opportunities and Risks for the Banking Ecosystem15 cited
  • 2014Brand extension evaluation: real world and virtual world14 cited
  • 2014De la traite robotisée au raid d’avatars. Incorporation et virtualisation12 cited
  • 2023Digital Escapism — From Addiction to Asceticism12 cited

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