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Overcoming Barriers to Visiting: Raising Awareness Of, and Providing Orientation and Navigation To, A Museum and its Collections Through New Technologies
6 references·6 citing·37 second hop
Overcoming Barriers to Visiting: Raising Awareness Of, and Providing Orientation and Navigation To, A Museum and its Collections Through New Technologies (2001)Overcoming Barriers to Visiting: Raising …Virtual and the Real: Media in the Museum (1998)Virtual and the Real: Media i…Understanding the Information Needs of Visitors to Museums (1998)Understanding the Information…The wired museum : emerging technology and changing paradigms (1997)The wired museum : emerging t…Developing museum exhibitions for lifelong learning (1996)Developing museum exhibitions…Museum Visitor Studies in the 90s (1993)Museum Visitor Studies in the…Museums and the Shaping of Knowledge (1992)Museums and the Shaping of Kn…TwistLens: A Docent-Informed Image Transformation to Create Previews That Prompt Anticipation and Interpretive Experiences Before Museum Visits (2026)TwistLens: A Docent-Informed …The Multimodal Sensory Perception of Museum Environments: A Qualitative Case Study on the Visual and Haptic Museum Atmosphere in Istanbul (2026)The Multimodal Sensory Percep…Irreconcilability of heritage missions: Personalized and general tourism audiences (2023)Irreconcilability of heritage…Exploring Controversy in Science Museums: Non-visitors and the Body Worlds Exhibits (2018)Exploring Controversy in Scie…Digital Technologies in the Museum: Same Old, Same Old? (2016)Digital Technologies in the M…The educational potential of museum websites: building an instrument for assessing pre-service teachers' views (2012)The educational potential of …A New Strategic Approach to the Museum and its Relationship to Society (2001)A New Strategic Approach to the Museum and its Relationship to Society (2001)Museum marketing competing in the global marketplace (2007)Student use of university digital collections: the role of technology and educators (2019)Research on the design of online museum exhibition system based on user experience evaluation and eye movement experiment analysis (2025)Museum-based learning for cultural heritage: Examining primary students’ awareness and perceptions (2026)Understanding Media: The Extensions of Man (1964)Qualitative research and evaluation methods (1980)Qualitative Inquiry and Research Design: Choosing Among Five Approaches (2015)Beyond the Base-ics: approaches to driving connection through genetics in museums (2022)Teaching controversial socio-scientific issues in online exhibits of science museums: Covid-19 on the scene (2023)Self-regulated STEM learning in museums—the role of learner characteristics and visit-related activities in school (2025)The Heritage Crusade and the Spoils of History (1998)Determining Validity in Qualitative Inquiry (2000)Street Phenomenology (2003)Visitors' cognitive vaccines: Self-reflection on dissonant narratives after heritage tourism experiences (2025)Atmosphere as the Fundamental Concept of a New Aesthetics (1993)The Contents of Visual Experience (2011)Introducing Multimodality (2016)Creating Assemblies in Public Environments: Social Interaction, Interactive Exhibits and CSCW (2005)The Future of Museums in the Digital Age: New Models of Access and Use of Digital Collections (2011)Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms (2020)Museums and Virtuality (2002)Digital heritage and the rise of theory in museum computing (2005)Old objects, new media: Historical collections, digitization and affect (2012)Digital heritage and the rise of theory in museum computing (2005)Re-conceptualizing Museum Audiences: Power, Activity, Responsibility (2010)Audiences at the “New” Museum: Visitor Commitment, Diversity and Leisure at the Museum of New Zealand Te Papa Tongarewa (2011)Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Project (2007)From ‘listener’ to ‘speaker’ museum visitors: guest book as a means of dialogue (2018)Use of Eye-tracking in Artworks to Understand Information Needs of Visitors (2020)Tourism as experience (1998)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)Virtual museums, a survey and some issues for consideration (2009)Bridging the Gap Between Formal and Informal Science Learning (1996)Into the Tourist's Mind: Understanding the Value of the Heritage Experience (1999)Emergent learning opportunities in an inner‐city youth gardening program (2002)
this work references cited by second hop

References

  • 1992Museums and the Shaping of Knowledge947 cited
  • 1993Museum Visitor Studies in the 90s102 cited
  • 1998Virtual and the Real: Media in the Museum89 cited
  • 1997The wired museum : emerging technology and changing paradigms84 cited
  • 1996Developing museum exhibitions for lifelong learning57 cited
  • 1998Understanding the Information Needs of Visitors to Museums44 cited

Cited by

  • 2023Irreconcilability of heritage missions: Personalized and general tourism audiences15 cited
  • 2018Exploring Controversy in Science Museums: Non-visitors and the Body Worlds Exhibits11 cited
  • 2012The educational potential of museum websites: building an instrument for assessing pre-service teachers' views10 cited
  • 2026The Multimodal Sensory Perception of Museum Environments: A Qualitative Case Study on the Visual and Haptic Museum Atmosphere in Istanbul2 cited
  • 2026TwistLens: A Docent-Informed Image Transformation to Create Previews That Prompt Anticipation and Interpretive Experiences Before Museum Visits1 cited
  • 2016Digital Technologies in the Museum: Same Old, Same Old?1 cited

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