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Using Minecraft as an educational tool for supporting collaboration as a 21st century skill
16 references·1 citing·48 second hop
Using Minecraft as an educational tool for supporting collaboration as a 21st century skill (2022)Using Minecraft as an educational tool fo…The Influence of 4C (Constructive, Critical, Creativity, Collaborative) Learning Model on Students’ Learning Outcomes (2021)The Influence of 4C (Construc…International Handbook of Computer-Supported Collaborative Learning (2021)International Handbook of Com…Integrating Analyses in Mixed Methods Research (2018)Integrating Analyses in Mixed…Conducting Educational Design Research (2018)Conducting Educational Design…A review of methodological applications of social network analysis in computer-supported collaborative learning (2017)A review of methodological ap…Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and Research. (2016)Mining Learning and Crafting …Social network analysis of peer relationships and online interactions in a blended class using blogs (2015)Social network analysis of pe…Assessment and teaching of 21st century skills : methods and approach (2015)Assessment and teaching of 21…The role of scaffolding and motivation in CSCL (2012)The role of scaffolding and m…A comparative analysis of international frameworks for 21 st century competences: Implications for national curriculum policies (2012)A comparative analysis of int…21st Century Skills: Rethinking How Students Learn (2010)21st Century Skills: Rethinki…Investigating patterns of interaction in networked learning and computer-supported collaborative learning: A role for Social Network Analysis (2007)Investigating patterns of int…Social Network Analysis (2006)Social Network AnalysisSocial networks, communication styles, and learning performance in a CSCL community (2005)Social networks, communicatio…Computer-Supported Collaborative Learning (2005)Computer-Supported Collaborat…Interaction Analysis: Foundations and Practice (1995)Interaction Analysis: Foundat…EFFECTS OF DIGITAL GAME-BASED LEARNING IN STEM EDUCATION ON STUDENTS’ MOTIVATION: A SYSTEMATIC LITERATURE REVIEW (2024)EFFECTS OF DIGITAL GAME-BASED…Studies in Ethnomethodology. 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References

  • 1995Interaction Analysis: Foundations and Practice2,723 cited
  • 2012A comparative analysis of international frameworks for 21 st century competences: Implications for national curriculum policies1,556 cited
  • 2018Conducting Educational Design Research1,372 cited
  • 201021st Century Skills: Rethinking How Students Learn786 cited
  • 2005Social networks, communication styles, and learning performance in a CSCL community468 cited
  • 2007Investigating patterns of interaction in networked learning and computer-supported collaborative learning: A role for Social Network Analysis427 cited
  • 2015Assessment and teaching of 21st century skills : methods and approach411 cited
  • 2018Integrating Analyses in Mixed Methods Research399 cited
  • 2021The Influence of 4C (Constructive, Critical, Creativity, Collaborative) Learning Model on Students’ Learning Outcomes338 cited
  • 2005Computer-Supported Collaborative Learning297 cited
  • 2016Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and Research.194 cited
  • 2021International Handbook of Computer-Supported Collaborative Learning174 cited
  • 2012The role of scaffolding and motivation in CSCL163 cited
  • 2006Social Network Analysis158 cited

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2017
A review of methodological applications of social network analysis in computer-supported collaborative learning
156 cited
  • 2015Social network analysis of peer relationships and online interactions in a blended class using blogs120 cited
  • Cited by

    • 2024EFFECTS OF DIGITAL GAME-BASED LEARNING IN STEM EDUCATION ON STUDENTS’ MOTIVATION: A SYSTEMATIC LITERATURE REVIEW31 cited