SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Comparison of response behavior in karate kumite between real world and virtual reality
8 references·1 citing·43 second hop
Comparison of response behavior in karate kumite between real world and virtual reality (2022)Comparison of response behavior in karate…Training using virtual reality improves response behavior in karate kumite (2019)Training using virtual realit…Transfer of Training from Virtual to Real Baseball Batting (2017)Transfer of Training from Vir…Speed of Reaction and Fighting Effectiveness in Elite Greco-Roman Wrestlers (2016)Speed of Reaction and Fightin…Advancing theory and application of cognitive research in sport: Using representative tasks to explain and predict skilled anticipation, decision-making, and option-generation behavior (2014)Advancing theory and applicat…Understanding perception and action in sport: how can virtual reality technology help? (2013)Understanding perception and …Expert anticipation from deceptive action (2013)Expert anticipation from dece…Availability of Advance Visual Information Constrains Association-Football Goalkeeping Performance during Penalty Kicks (2010)Availability of Advance Visua…The Measurement of Observer Agreement for Categorical Data (1977)The Measurement of Observer A…The Use of Extended Reality Technologies in Sport Perceptual-Cognitive Skill Research: A Systematic Scoping Review (2024)The Use of Extended Reality T…Kinematic specification of dynamics as an informational basis for person-and-action perception: Expectation, gender recognition, and deceptive intention. (1983)Visual search, anticipation and expertise in soccer goalkeepers (2002)Recognizing people from their movement. (2005)Fooling the Kickers but not the Goalkeepers: Behavioral and Neurophysiological Correlates of Fake Action Detection in Soccer (2012)The development of a method for identifying penalty kick strategies in association football (2014)How to Trick Your Opponent: A Review Article on Deceptive Actions in Interactive Sports (2017)Accuracy of Deception Judgments (2006)Perception of Human Motion (2006)Perceptual-Cognitive Expertise in Sport: A Meta-Analysis (2007)Brain regions concerned with the identification of deceptive soccer moves by higher-skilled and lower-skilled players (2013)Adaptability of expert visual anticipation in baseball batting (2016)Control over the processing of the opponent’s gaze direction in basketball experts (2016)Long-term working memory. (1995)The Raven's Progressive Matrices: Change and Stability over Culture and Time (2000)The Cambridge Handbook of Expertise and Expert Performance (2006)The role of contextual information during skilled anticipation (2018)A multidisciplinary investigation into “playing-up” in academy football according to age phase (2020)The association between perceptual-cognitive processes and response time in decision making in young soccer players (2020)A Coefficient of Agreement for Nominal Scales (1960)Guidelines, criteria, and rules of thumb for evaluating normed and standardized assessment instruments in psychology. (1994)Schedule for Affective Disorders and Schizophrenia for School-Age Children-Present and Lifetime Version (K-SADS-PL): Initial Reliability and Validity Data (1997)The feasibility of creating a checklist for the assessment of the methodological quality both of randomised and non-randomised studies of health care interventions. (1998)Preferred reporting items for systematic review and meta-analysis protocols (PRISMA-P) 2015 statement (2015)RoB 2: a revised tool for assessing risk of bias in randomised trials (2019)Skill in Field Hockey: The Nature of the Cognitive Advantage (1987)Perceptual skill in soccer: Implications for talent identification and development (2000)Reaction times and anticipatory skills of karate athletes (2002)Response Time and Effectiveness in Elite Greco-Roman Wrestlers Under Simulated Fight Conditions (2018)Representative design and probabilistic theory in a functional psychology. (1955)The role of deliberate practice in the acquisition of expert performance. (1993)Journal of Sports Science and Medicine (2014)Which technology to investigate visual perception in sport: Video vs. virtual reality (2014)Exploring the Effectiveness of Immersive Video for Training Decision-Making Capability in Elite, Youth Basketball Players (2018)Using video simulations and virtual reality to improve decision-making skills in basketball (2019)Gaze Control in Putting (1992)Attending to the Execution of a Complex Sensorimotor Skill: Expertise Differences, Choking, and Slumps. (2004)3D-Multiple Object Tracking training task improves passing decision-making accuracy in soccer players (2015)An early review of stroboscopic visual training: insights, challenges and accomplishments to guide future studies (2019)The ecological dynamics of decision making in sport (2006)Representative Learning Design and Functionality of Research and Practice in Sport (2011)The PRISMA 2020 statement: An updated guideline for reporting systematic reviews (2021)Improvement of Early Recognition of Attacks in Karate Kumite Due to Training in Virtual Reality (2019)Application of immersive technology in a museum (2024)
this work references cited by second hop

References

  • 1977The Measurement of Observer Agreement for Categorical Data81,000 cited
  • 2017Transfer of Training from Virtual to Real Baseball Batting180 cited
  • 2013Understanding perception and action in sport: how can virtual reality technology help?170 cited
  • 2010Availability of Advance Visual Information Constrains Association-Football Goalkeeping Performance during Penalty Kicks99 cited
  • 2019Training using virtual reality improves response behavior in karate kumite80 cited
  • 2014Advancing theory and application of cognitive research in sport: Using representative tasks to explain and predict skilled anticipation, decision-making, and option-generation behavior65 cited
  • 2013Expert anticipation from deceptive action60 cited
  • 2016Speed of Reaction and Fighting Effectiveness in Elite Greco-Roman Wrestlers32 cited

Cited by

  • 2024The Use of Extended Reality Technologies in Sport Perceptual-Cognitive Skill Research: A Systematic Scoping Review36 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work