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AccessComics2: Understanding the User Experience of an Accessible Comic Book Reader for Blind People with Textual Sound Effects
7 references·4 citing·39 second hop
AccessComics2: Understanding the User Experience of an Accessible Comic Book Reader for Blind People with Textual Sound Effects (2022)AccessComics2: Understanding the User Exp…BrowseWithMe (2018)BrowseWithMeAutomatic Alt-text (2017)Automatic Alt-textFour-Color Sound: A Peircean Semiotics of Comic Book Onomatopoeia (2014)Four-Color Sound: A Peircean …An OCR-Enabled Digital Comic Books Viewer (2012)An OCR-Enabled Digital Comic …Enhancing the Accessibility for All of Digital Comic Books. (2009)Enhancing the Accessibility f…An Accessible Viewer for Digital Comic Books (2008)An Accessible Viewer for Digi…Using thematic analysis in psychology (2006)Using thematic analysis in ps…Understanding Online Discussion Experiences of Blind Screen Reader Users (2025)Understanding Online Discussi…AI-Driven Comic Narration System for Visually Impaired Users (2025)AI-Driven Comic Narration Sys…Utilizing a Dense Video Captioning Technique for Generating Image Descriptions of Comics for People with Visual Impairments (2024)Utilizing a Dense Video Capti…Visually-Impaired People Studying via eBook: Investigating Current Use and Potential for Improvement (2022)Visually-Impaired People Stud…Course in General Linguistics (1960)Reading images: the grammar of visual design (1996)A Picture is Worth More Words Over Time: Multimodality and Narrative Structure Across Eight Decades of American Superhero Comics (2017)Course in General Linguistics (2017)Being explicit about the implicit: inference generating techniques in visual narrative (2019)Rhyme over Reason (2019)Qualitative evaluation and research methods (1990)Qualitative Data Analysis: An Expanded Sourcebook (1994)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Older Adults' Reasons for Using Technology while Aging in Place (2015)Thematic Analysis (2017)Reflecting on reflexive thematic analysis (2019)Universal usability (2000)What Frustrates Screen Reader Users on the Web: A Study of 100 Blind Users (2007)VizWiz (2010)Understanding Blind People's Experiences with Computer-Generated Captions of Social Media Images (2017)Rich Representations of Visual Content for Screen Reader Users (2018)Basics of Qualitative Research: Grounded Theory Procedures and Techniques. (1992)Basics of Qualitative Research: Grounded Theory Procedures and Techniques (1993)Revamp: Enhancing Accessible Information Seeking Experience of Online Shopping for Blind or Low Vision Users (2021)From Provenance to Aberrations: Image Creator and Screen Reader User Perspectives on Alt Text for AI-Generated Images (2024)Making Short-Form Videos Accessible with Hierarchical Video Summaries (2024)Accessibility Challenges for Visually Impaired Students and Their Online Writing Instructors (2013)The use of digital talking books by people with print disabilities: a literature review (2015)Mobile device accessibility for the visually impaired: problems mapping and recommendations (2017)Accessibility Barriers Faced When Interacting with Digital Teaching Materials: A Case of High School Students with Visual Impairment in Norway (2024)How Blind People Interact with Visual Content on Social Networking Services (2016)"Person, Shoes, Tree. Is the Person Naked?" What People with Vision Impairments Want in Image Descriptions (2020)Twitter adoption and use in mass convergence and emergency events (2009)Users of the world, unite! The challenges and opportunities of Social Media (2009)Systematic methodological review: developing a framework for a qualitative semi‐structured interview guide (2016)Micro-Behavioral Analysis of Online Shopping Patterns for Blind Users (2026)VoxVista: Enhancing Screen Reading Experience for Online User Comments (2026)Exploring Digital Comics as an Edutainment Tool: An Overview (2014)AccessComics (2021)The online comic development of Indonesian Folklore as a literature learning media for millennials (2021)Comics page structure analysis based on automatic panel extraction (2011)Accessible Comics for Visually Impaired People: Challenges and Opportunities (2017)CBCS - Comic Book Cover Synopsis: Generating Synopsis of a Comic Book with Unsupervised Abstractive Dialogue (2020)
this work references cited by second hop

References

  • 2006Using thematic analysis in psychology193,725 cited
  • 2017Automatic Alt-text258 cited
  • 2018BrowseWithMe66 cited
  • 2014Four-Color Sound: A Peircean Semiotics of Comic Book Onomatopoeia52 cited
  • 2012An OCR-Enabled Digital Comic Books Viewer27 cited
  • 2008An Accessible Viewer for Digital Comic Books15 cited
  • 2009Enhancing the Accessibility for All of Digital Comic Books.14 cited

Cited by

  • 2022Visually-Impaired People Studying via eBook: Investigating Current Use and Potential for Improvement6 cited
  • 2025Understanding Online Discussion Experiences of Blind Screen Reader Users3 cited
  • 2024Utilizing a Dense Video Captioning Technique for Generating Image Descriptions of Comics for People with Visual Impairments3 cited
  • 2025AI-Driven Comic Narration System for Visually Impaired Users1 cited

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