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A systematic review of the impact of COVID-19 on the game addiction of children and adolescents
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A systematic review of the impact of COVID-19 on the game addiction of children and adolescents (2022)A systematic review of the impact of COVI…Global prevalence of digital addiction in general population: A systematic review and meta-analysis (2022)Global prevalence of digital …The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)The PRISMA 2020 statement: an…Mostly worse, occasionally better: impact of COVID-19 pandemic on the mental health of Canadian children and adolescents (2021)Mostly worse, occasionally be…Increase in suicide following an initial decline during the COVID-19 pandemic in Japan (2021)Increase in suicide following…The impact of the COVID-19 pandemic on suicide rates (2020)The impact of the COVID-19 pa…Risk and Protective Factors for Prospective Changes in Adolescent Mental Health during the COVID-19 Pandemic (2020)Risk and Protective Factors f…Psychological and Behavioral Impact of Lockdown and Quarantine Measures for COVID-19 Pandemic on Children, Adolescents and Caregivers: A Systematic Review and Meta-Analysis (2020)Psychological and Behavioral …Problematic online gaming and the COVID-19 pandemic (2020)Problematic online gaming and…Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance (2020)Preventing problematic intern…Mental health and its correlates among children and adolescents during COVID-19 school closure: The importance of parent-child discussion (2020)Mental health and its correla…Generalized anxiety disorder, depressive symptoms and sleep quality during COVID-19 outbreak in China: a web-based cross-sectional survey (2020)Generalized anxiety disorder,…Depression and Anxiety in Hong Kong during COVID-19 (2020)Depression and Anxiety in Hon…The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors (2019)The Interaction of Person-Aff…Screen time is associated with depression and anxiety in Canadian youth (2015)Screen time is associated wit…Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems? 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References

  • 2021The PRISMA 2020 statement: an updated guideline for reporting systematic reviews13,845 cited
  • 2020Generalized anxiety disorder, depressive symptoms and sleep quality during COVID-19 outbreak in China: a web-based cross-sectional survey3,725 cited
  • 2019The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors2,106 cited
  • 2020Risk and Protective Factors for Prospective Changes in Adolescent Mental Health during the COVID-19 Pandemic1,354 cited
  • 2020The impact of the COVID-19 pandemic on suicide rates1,047 cited
  • 2020Depression and Anxiety in Hong Kong during COVID-19893 cited
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  • 2020Problematic online gaming and the COVID-19 pandemic682 cited
  • 2020Mental health and its correlates among children and adolescents during COVID-19 school closure: The importance of parent-child discussion628 cited
  • 2020Psychological and Behavioral Impact of Lockdown and Quarantine Measures for COVID-19 Pandemic on Children, Adolescents and Caregivers: A Systematic Review and Meta-Analysis623 cited
  • 2022Global prevalence of digital addiction in general population: A systematic review and meta-analysis617 cited
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Increase in suicide following an initial decline during the COVID-19 pandemic in Japan
612 cited
  • 2021Mostly worse, occasionally better: impact of COVID-19 pandemic on the mental health of Canadian children and adolescents464 cited
  • 2014Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?444 cited
  • 2015Screen time is associated with depression and anxiety in Canadian youth406 cited
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